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No limit8 · game default
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Testing Testing

NA 66.51.99.65:28010 checked 1h ago

biweekly wipes moddedcarbonpve
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak 3
Rank#13,019
top 59% · #1411 in NA
Last wipe21h ago
biweekly schedule
Next wipe · H-hour13d 2h
Wed 28 Oct, 18:29 UTC

Players

AveragePeakWipe
0123416:0001:0010:0020:0005:0014:00Wiped Wed 14 Oct, 18:29 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608016:0001:0010:0020:0005:0014:00Wiped Wed 14 Oct, 18:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 59% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 28 October, 18:29 UTC, in 13d 2h. Its biweekly schedule tag · low confidence

usual gap14.6 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak0
players, last three wipes

Coming wipes

13d 2hWed 28 Oct, 18:29 UTC
21d 3hThu 5 Nov, 19:00 UTCFW
27d 2hWed 11 Nov, 18:29 UTC
41d 2hWed 25 Nov, 18:29 UTC

The first 48 hours of its last wipes

Sat 3 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:29 UTC21h ago – – running 0
Sat 3 Oct, 13:58 UTC12d ago – – 11.2 days 0
Tue 15 Sep, 14:33 UTC30d ago 0 – 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Testing Testing?

No gather rate appears in the name Testing Testing. Up to 8 players can group, which is the game's default. pve is its mode, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Which map is active on Testing Testing?

The game generates the procedural map of size 5,000 on Testing Testing with seed 1337. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Custom Map.

Population

How full is Testing Testing?

The server Testing Testing is currently offline; it was last seen 1 hours ago. The seven-day average is 0 players, with a peak of 3. The highest average over the last 48 hours came at 18:00 UTC, with 1 players.

What position does Testing Testing hold in the server rankings?

In North America, Testing Testing is #1,411, and globally it is #13,019 for player hours over the last seven days, within the top 59% of all ranked servers.

Server tags

What is the meaning of the tags on Testing Testing?

The game's server browser reads these tags from Testing Testing: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): It holds 50 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): This server uses Carbon for plugins; NA (North America): The server browser puts it in North America. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Testing Testing appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs, Best Rust PvE servers and North American Rust servers: that is where you will find Testing Testing among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

About the server

How reliable is Testing Testing, and is it up?

No sign of Testing Testing at present: it was last seen 1 hours ago. It reports an uptime that puts the last restart at roughly 19 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

How well does Testing Testing perform?

Server fps held an average of 38 for the last 48 hours, with a minimum of 5. It reached a maximum of 111,670 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 4,921 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is Testing Testing using?

The server Testing Testing runs Rust network protocol 2634 and build 167781 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of Testing Testing?

With its NA tag, Testing Testing lists itself in North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 66.51.99.65:28010.

Wipe schedule

What happens on wipe day on Testing Testing?

At their busiest, its recent wipes drew an average of 0 players.

What schedule does Testing Testing follow for wipes?

With too few wipes recorded to confirm Testing Testing's schedule, the prediction comes from its tag. On Wednesday 28 October at 18:29 UTC its next wipe is expected. The world in play right now was made 21 hours ago. The tags hold a fortnightly wipe schedule.

Join the server

What steps do I take to join Testing Testing?

You can join by opening the console with F1 and typing client.connect 66.51.99.65:28010. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players It holds 50 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build The game build is 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE This is PvE—the danger comes from the world, not other players.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon This server uses Carbon for plugins.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.