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Deployment dossierOnline

[US] Chronic Condition

NA 66.51.99.69:28065 checked 8m ago

monthly wipes vanillamoddedoxide
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,901
top 71% · #1540 in NA
Last wipe12d ago
monthly schedule
Next wipe · H-hour22d 3h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence

wipe-day peak0
players, last three wipes

Coming wipes

22d 3hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:40 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 51 on average
29/175
No limit8 · game default
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 18 on average
9/90
No limit8 · game default
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 5 on average
3/1000
Zergmax 20
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 3 on average
0/50
No limit8 · game default
[US] Busy Adults PVP BY Chil-AXX | NA · groups of 8+ · monthly · 3 on average
3/50
No limit8 · game default
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 2 on average
0/50

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on [US] Chronic Condition?

There is no gather rate in the name [US] Chronic Condition. 16 players is the most a group can hold. survival is the game mode, gather, build, raid: the regular game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. The word it uses for itself is vanilla: vanilla: the standard game, with no changes to rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

What is the map on [US] Chronic Condition?

Size 4,250, seed 1564901445, generated by the game: the procedural map on [US] Chronic Condition. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

What is the population like on [US] Chronic Condition?

[US] Chronic Condition has 0 of its 50 slots filled right now. Its seven-day average stands at 0 players.

What is [US] Chronic Condition's ranking?

With a global rank of #15,901 for player hours over the last week, [US] Chronic Condition is #1,540 in North America and in the top 71% of ranked servers.

Server tags

What is the meaning of the tags on [US] Chronic Condition?

For the game's server browser, [US] Chronic Condition publishes these tags: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): Capacity: 50; ts16 (Group limit): Each team can have up to 16 players; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game; NA (North America): North America is the category it falls under in the server browser. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover [US] Chronic Condition?

These Rust Zerg Life lists include [US] Chronic Condition: Modded Rust servers for clans and zergs and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of [US] Chronic Condition?

Right now, [US] Chronic Condition is online. The uptime figure it gives suggests it restarted around 4 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 1 October 2026.

What is the performance like on [US] Chronic Condition?

Server fps held an average of 54 for the last 48 hours, with a minimum of 5. The world held as many as 110,160 entities, including buildings, deployables and everything else. At its highest, memory usage hit 3,337 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is [US] Chronic Condition on?

Rust network protocol 2634 and build 167781 is what [US] Chronic Condition runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does [US] Chronic Condition use?

With its NA tag, [US] Chronic Condition lists itself in North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 66.51.99.69:28065.

Wipe schedule

What happens on wipe day on [US] Chronic Condition?

At their busiest, its recent wipes drew an average of 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does [US] Chronic Condition wipe, and on what days?

Its only wipe is the monthly force wipe for [US] Chronic Condition. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 12 days 6 hours ago is when its present world was created. The tags carry a monthly wipe schedule.

Connect

What is the process to join [US] Chronic Condition?

Enter client.connect 66.51.99.69:28065 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,NA,gmvanilla,cs167781,ts16,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players Capacity: 50.
ts16
Group limit Each team can have up to 16 players.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build It runs build 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

NA
North America North America is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.