RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Renzo Rust - In Development

NA 66.51.99.76:28025 checked 16h ago

weekly wipes moddedcarbon
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,960
top 71% · #1543 in NA
Last wipe1d ago
weekly schedule
Next wipe · H-hour2d 10h
Fri 16 Oct, 20:06 UTC

Players

AveragePeakWipe
0123410:0016:0022:0005:0011:0017:00Wiped Mon 12 Oct, 20:06 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608010:0016:0022:0005:0011:0017:00Wiped Mon 12 Oct, 20:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 20:06 UTC, in 2d 10h. Every Monday and Friday at 20:06 UTC · high confidence

usual gap3.5 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak0
players, last three wipes

Coming wipes

2d 10hFri 16 Oct, 20:06 UTC
5d 10hMon 19 Oct, 20:06 UTC
9d 10hFri 23 Oct, 20:06 UTC
12d 10hMon 26 Oct, 20:06 UTC
16d 10hFri 30 Oct, 20:06 UTC
19d 10hMon 2 Nov, 20:06 UTC
22d 9hThu 5 Nov, 19:00 UTCFW
23d 10hFri 6 Nov, 20:06 UTC

The first 48 hours of its last wipes

Fri 9 OctMon 5 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:06 UTC1d ago – – running 0
Fri 9 Oct, 20:06 UTC4d ago 0 – 3 days 0
Mon 5 Oct, 20:06 UTC8d ago 0 – 4 days 0
Fri 2 Oct, 20:07 UTC11d ago 0 – 3 days 0
Thu 1 Oct, 18:13 UTC FW12d ago 0 – 1.1 days 0
Mon 28 Sep, 20:06 UTC15d ago 0 – 2.9 days 0
Fri 25 Sep, 20:06 UTC18d ago 0 – 3 days 0
Mon 21 Sep, 20:06 UTC22d ago 0 – 4 days 0
Fri 18 Sep, 20:06 UTC25d ago 0 – 3 days 0
Mon 14 Sep, 20:07 UTC29d ago 0 – 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
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7/100
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2/150
Zergmax 10
Rusty Cage NA · groups of 10+ · weekly · 1 on average
0/50
Zergmax 16
Rustoria.co - US Main NA · groups of 16+ · weekly · 222 on average
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Rusty Moose |US Main| NA · groups of 12+ · weekly · 219 on average
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Zergmax 12
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 163 on average
230/250

Quick answers

from the figures on this page

Server rules

What is the setup on Renzo Rust - In Development when it comes to rules and settings?

You will not find a gather rate in the name Renzo Rust - In Development. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: VAC, from Valve.

Which map is active on Renzo Rust - In Development?

A procedural map, size 2,500 with seed 1826895022, generated by the game, is what Renzo Rust - In Development runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

What is the population like on Renzo Rust - In Development?

At present, Renzo Rust - In Development is offline and its last appearance was 16 hours ago. The average player count for the last seven days is 0.

What is Renzo Rust - In Development's ranking?

For player hours in the last week, Renzo Rust - In Development ranks #15,960 overall and #1,543 in North America, placing it in the top 71% of ranked servers.

Server tags

What do Renzo Rust - In Development's tags indicate?

For the game's server browser, Renzo Rust - In Development publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^w (Weekly): The server wipes weekly; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Plugins run through Carbon; NA (North America): The server browser puts it in North America. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Renzo Rust - In Development appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs and North American Rust servers: that is where you will find Renzo Rust - In Development among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

About the server

How reliable is Renzo Rust - In Development, and is it up?

Renzo Rust - In Development is offline at the moment; the last time it was seen was 16 hours ago. The uptime figure it gives suggests it restarted around 21 hours ago. Over the last 7 full days, uptime was 96%: 162 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on Renzo Rust - In Development?

It averaged 60 server fps over the last 48 hours, and the lowest it got was 60. It reached a maximum of 28,734 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 2,460 MB. What players experience as lag comes from low fps and a rising entity count.

What version is Renzo Rust - In Development using?

Rust network protocol 2634 and build 167584 is what Renzo Rust - In Development runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find Renzo Rust - In Development?

With its NA tag, Renzo Rust - In Development lists itself in North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 66.51.99.76:28025.

Wipe schedule

What happens on wipe day on Renzo Rust - In Development?

The average peak for its recent wipes was 0 players. The crowd on the latest wipe peaked 0 hours in.

When does Renzo Rust - In Development wipe?

Wipes on Renzo Rust - In Development happen every Monday and Friday at 20:06 UTC. On Friday 16 October at 20:06 UTC its next wipe is expected. 37 hours ago is when its present world was created. Its tags carry a weekly wipe schedule.

How to join

What steps do I take to join Renzo Rust - In Development?

Enter client.connect 66.51.99.76:28025 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://discord.com/invite/u7StnUcXSR.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,NA,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Wipe schedule

^w
Weekly The server wipes weekly.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Plugins run through Carbon.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.