Marratts Rust PVE
NA 66.70.179.185:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:26 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on Marratts Rust PVE when it comes to rules and settings?
No gather rate appears in the name Marratts Rust PVE. That is the game's default: groups of up to 8 players. It runs combat training, practice your aim and PvP, with loot provided. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.
What is the map on Marratts Rust PVE?
Size 6,000, seed 24680, generated by the game: the procedural map on Marratts Rust PVE. You can view it on RustMaps from this page, since the same size and seed give the same map.
Population
How full is Marratts Rust PVE?
Marratts Rust PVE has 0 of its 10 slots filled right now. Its seven-day average stands at 0 players.
Where does Marratts Rust PVE sit in the rankings?
In North America, Marratts Rust PVE is #1,545, and globally it is #15,961 for player hours over the last seven days, within the top 71% of all ranked servers.
Server tags
What do Marratts Rust PVE's tags indicate?
What the game's server browser gets from Marratts Rust PVE is this tag list: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): It holds 10 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^d (Combat training): Practice your aim and PvP here; loot is supplied; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): The server browser puts it in North America. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover Marratts Rust PVE?
The Rust Zerg Life lists that include Marratts Rust PVE are Modded Rust servers for clans and zergs, Best Rust aim training servers, Best Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
About the server
Is Marratts Rust PVE currently online and stable?
Right now, Marratts Rust PVE is online. The uptime figure it gives suggests it restarted around 24 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 13 September 2026.
How well does Marratts Rust PVE perform?
It averaged 35 server fps over the last 48 hours, and the lowest it got was 35. It reached a maximum of 69,019 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 5,604 MB. What players experience as lag comes from low fps and a rising entity count.
Which Rust build does Marratts Rust PVE use?
The server Marratts Rust PVE runs Rust network protocol 2634 and build 167584 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does Marratts Rust PVE use?
With its NA tag, Marratts Rust PVE lists itself in North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 66.70.179.185:28015.
Wipe days
What happens on wipe day on Marratts Rust PVE?
Across its recent wipes, the busiest times averaged 1 players. On the latest wipe, 1 hours after the wipe, the crowd hit its peak.
When does Marratts Rust PVE wipe?
Once a month Marratts Rust PVE wipes, along with the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world it is running now dates from 11 days 13 hours ago. Monthly wipes are listed in its tags.
Join the server
What is the process to join Marratts Rust PVE?
You can join by opening the console with F1 and typing client.connect 66.70.179.185:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,^m,^d,NA,^p,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Gameplay
^d
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.