PlotWorld Dev | Persistent Bases
66.70.181.82:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on PlotWorld Dev | Persistent Bases?
You will not find a gather rate in the name PlotWorld Dev | Persistent Bases. The group cap is 8 players, the default for the game. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. This one sits under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: VAC, from Valve.
Server population
How full is PlotWorld Dev | Persistent Bases?
The server PlotWorld Dev | Persistent Bases is currently offline; it was last seen 29 days 22 hours ago.
Where does PlotWorld Dev | Persistent Bases sit in the rankings?
In the top – of ranked servers, PlotWorld Dev | Persistent Bases holds #15,150 for player hours over the last seven days.
Server tags
How should you read the tags on PlotWorld Dev | Persistent Bases?
For the game's server browser, PlotWorld Dev | Persistent Bases publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp20 (Max players): Capacity: 20; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2632 (Protocol): To join, your game must match protocol 2632; cs161125 (Build): It runs build 161125; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^k (Build server): Build practice and base design; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does PlotWorld Dev | Persistent Bases appear in Rust Zerg Life lists?
These Rust Zerg Life lists include PlotWorld Dev | Persistent Bases: Modded Rust servers for clans and zergs and Rust build and creative servers. Under these filters it shows on the server list: Type: Modded; Server tag: Minigames ^e, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server info
Is PlotWorld Dev | Persistent Bases currently online and stable?
PlotWorld Dev | Persistent Bases is offline at the moment; the last time it was seen was 29 days 22 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.
Which Rust build does PlotWorld Dev | Persistent Bases use?
Rust network protocol 2632 and build 161125 is what PlotWorld Dev | Persistent Bases runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of PlotWorld Dev | Persistent Bases?
No region is published by PlotWorld Dev | Persistent Bases. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 66.70.181.82:28015.
Wipe cycle
When does PlotWorld Dev | Persistent Bases wipe?
The record of PlotWorld Dev | Persistent Bases's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 51 days 19 hours ago is when its present world was created.
Connect
What is the process to join PlotWorld Dev | Persistent Bases?
Enter client.connect 66.70.181.82:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2632,^z,^y,^e,^k,gmrust,cs161125,ts8
Game
gmrust
mp20
ts8
v2632
cs161125
ptrak
$r?
Gameplay
^e
^k
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.