Corrosion Hour Development Test Server
67.161.116.223:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on Corrosion Hour Development Test Server?
You will not find a gather rate in the name Corrosion Hour Development Test Server. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What is the map on Corrosion Hour Development Test Server?
The game generates the procedural map Corrosion Hour Development Test Server runs.
Server population
What is the population like on Corrosion Hour Development Test Server?
Last seen 10 days 22 hours ago, Corrosion Hour Development Test Server is offline at the moment.
Where does Corrosion Hour Development Test Server sit in the rankings?
In the top 71% of ranked servers, Corrosion Hour Development Test Server holds #16,010 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on Corrosion Hour Development Test Server?
The game's server browser reads these tags from Corrosion Hour Development Test Server: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): It holds 100 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166493 (Build): It runs build 166493; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does Corrosion Hour Development Test Server appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include Corrosion Hour Development Test Server are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
What is the uptime and reliability of Corrosion Hour Development Test Server?
Currently offline, Corrosion Hour Development Test Server was last seen 10 days 22 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 1 October 2026.
Which Rust build does Corrosion Hour Development Test Server use?
On Windows, Corrosion Hour Development Test Server runs Rust network protocol 2634 and build 166493. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does Corrosion Hour Development Test Server use?
No region is published by Corrosion Hour Development Test Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 67.161.116.223:28015.
Wipe cycle
What schedule does Corrosion Hour Development Test Server follow for wipes?
With so few wipes on record for Corrosion Hour Development Test Server, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 13 days 2 hours ago is when its present world was created.
Join the server
How can I connect to Corrosion Hour Development Test Server?
Enter client.connect 67.161.116.223:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166493
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.