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Deployment dossierOnline

Ironwood Refuge PVE

67.210.97.252:27044 checked 9m ago

moddedoxide
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak 4
Rank#4,389
top 20%
Last wipe7d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

025507510016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 days
between real wipes
wipe-day peak5
players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctTue 6 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:46 UTC7d ago 5 – running 0
Tue 6 Oct, 13:09 UTC8d ago 5 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
88/100
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 87 on average
43/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
70/700

Quick answers

from the figures on this page

Rules and settings

What settings does Ironwood Refuge PVE run?

No gather rate appears in the name Ironwood Refuge PVE. The group cap is 8 players, the default for the game. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.

Which map is active on Ironwood Refuge PVE?

Size 4,500, seed 188624991, generated by the game: the procedural map on Ironwood Refuge PVE. Same size and seed, same map: RustMaps shows it from this page.

Population

How full is Ironwood Refuge PVE?

Ironwood Refuge PVE has 0 of its 50 slots filled right now. The seven-day average is 0 players, with a peak of 4. The highest average over the last 48 hours came at 04:00 UTC, with 1 players.

What is Ironwood Refuge PVE's ranking?

For player hours over the last week, Ironwood Refuge PVE is #4,389, which puts it in the top 20% of all ranked servers.

Lists and tags

How should you read the tags on Ironwood Refuge PVE?

For the game's server browser, Ironwood Refuge PVE publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Ironwood Refuge PVE appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find Ironwood Refuge PVE among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

How reliable is Ironwood Refuge PVE, and is it up?

You can join Ironwood Refuge PVE now: it is online. The uptime figure it gives suggests it restarted around 23 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 6 October 2026.

How well does Ironwood Refuge PVE perform?

Over the past 48 hours, server fps averaged 61 and never dropped below 40. It reached a maximum of 109,824 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,743 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does Ironwood Refuge PVE use?

The server Ironwood Refuge PVE runs Rust network protocol 2634 and build 167584 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of Ironwood Refuge PVE?

No region is published by Ironwood Refuge PVE. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 67.210.97.252:27044.

Wipe schedule

What can you expect on wipe day on Ironwood Refuge PVE?

The average peak for its recent wipes was 5 players. The crowd on the latest wipe peaked 8 hours in.

How often does Ironwood Refuge PVE wipe, and on what days?

With so few wipes on record for Ironwood Refuge PVE, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 7 days 18 hours ago.

Connect

How can I connect to Ironwood Refuge PVE?

You can join by opening the console with F1 and typing client.connect 67.210.97.252:27044. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players Capacity: 50.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.