SurvivalLand
67.222.128.82:7077 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 23:44 UTC19h ago | – | – | running | 0 |
| Thu 1 Oct, 21:49 UTC FW12d ago | 3 | halved by day 5 | 12.1 days | 0 |
| Sun 27 Sep, 23:22 UTC16d ago | 4 | held half | 3.9 days | 0 |
| Tue 22 Sep, 15:24 UTC22d ago | 4 | halved by day 2 | 5.3 days | 0 |
| Tue 15 Sep, 23:18 UTC28d ago | 8 | halved by day 2 | 6.7 days | 0 |
| Tue 15 Sep, 16:08 UTC29d ago | 8 | – | 0.3 days | 0 |
| Tue 15 Sep, 04:00 UTC29d ago | 8 | – | 0.5 days | 1 |
| Sun 13 Sep, 23:03 UTC30d ago | 5 | – | 1.2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on SurvivalLand?
There is no gather rate in the name SurvivalLand. The group cap is 8 players, the default for the game. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
What is the map on SurvivalLand?
Size 3,000, seed 952176915, generated by the game: the procedural map on SurvivalLand. You can view it on RustMaps from this page, since the same size and seed give the same map.
Population
What is the population like on SurvivalLand?
Right now, 0 players are on SurvivalLand, which has 12 slots. The seven-day average is 0 players, with a peak of 4. In the last two days, the peak hour was 03:00 UTC, with an average of 4 players.
Where does SurvivalLand sit in the rankings?
In the top 31% of ranked servers, SurvivalLand holds #6,927 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on SurvivalLand?
The game's server browser reads these tags from SurvivalLand: gmrust (Game mode): Standard survival gameplay; mp12 (Max players): Capacity: 12; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does SurvivalLand appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find SurvivalLand among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server details
How reliable is SurvivalLand, and is it up?
Right now, SurvivalLand is online. The uptime figure it gives suggests it restarted around 18 hours ago. Across the last 7 full days, 102 of 168 hours were online, which is 61%. The first time Rust Zerg Life saw it was on 13 September 2026.
Is SurvivalLand smooth to play on?
Over the past 48 hours, server fps averaged 221 and never dropped below 202. It reached a maximum of 53,339 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 2,713 MB. What players experience as lag comes from low fps and a rising entity count.
What Rust version is SurvivalLand on?
Rust network protocol 2634 and build 167781 is what SurvivalLand runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does SurvivalLand use?
No region is published by SurvivalLand. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 67.222.128.82:7077.
Wipe cycle
What happens on wipe day on SurvivalLand?
At their busiest, its recent wipes drew an average of 4 players. 7 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 25% of its recent wipes. If not, the crowd fell below half by day 2.
What schedule does SurvivalLand follow for wipes?
No next wipe can be predicted for SurvivalLand because it wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 19 hours ago.
How to join
What is the process to join SurvivalLand?
Enter client.connect 67.222.128.82:7077 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp12,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp12
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
