TurtleTown
68.102.214.53:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on TurtleTown?
There is no gather rate in the name TurtleTown. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on TurtleTown?
The game generates the procedural map of size 4,500 on TurtleTown with seed 263788365. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
What is the population like on TurtleTown?
TurtleTown has 0 of its 20 slots filled right now. The average player count for the last seven days is 0.
What position does TurtleTown hold in the server rankings?
In the top 71% of ranked servers, TurtleTown holds #15,961 for player hours over the last seven days.
Server tags
What do TurtleTown's tags indicate?
For the game's server browser, TurtleTown publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp20 (Max players): The server has 20 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does TurtleTown appear in Rust Zerg Life lists?
These Rust Zerg Life lists include TurtleTown: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Is TurtleTown currently online and stable?
You can join TurtleTown now: it is online. Based on the uptime it reports, the last restart was about 7 days 20 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 6 October 2026.
How well does TurtleTown perform?
Over the past 48 hours, server fps averaged 158 and never dropped below 129. The world held as many as 118,630 entities, including buildings, deployables and everything else. At its highest, memory usage hit 4,601 MB. A climbing entity count and low fps are the source of the lag players feel.
What version is TurtleTown using?
On Windows, TurtleTown runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does TurtleTown use?
There is no region published by TurtleTown. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 68.102.214.53:28015.
Wipe schedule
When does TurtleTown wipe?
The record of TurtleTown's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 7 days 22 hours ago is when its present world was created.
How to join
How can I connect to TurtleTown?
You can join by opening the console with F1 and typing client.connect 68.102.214.53:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.