[WestCoastRust] TEST 10X SERVER - TESTING ONLY
70.71.132.151:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 17:54 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on [WestCoastRust] TEST 10X SERVER - TESTING ONLY when it comes to rules and settings?
[WestCoastRust] TEST 10X SERVER - TESTING ONLY goes by 10x gather, as its name says. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.
Which map is active on [WestCoastRust] TEST 10X SERVER - TESTING ONLY?
Size 4,500, seed 6738, generated by the game: the procedural map on [WestCoastRust] TEST 10X SERVER - TESTING ONLY. Same size and seed, same map: RustMaps shows it from this page.
Server population
How many players are on [WestCoastRust] TEST 10X SERVER - TESTING ONLY?
The server [WestCoastRust] TEST 10X SERVER - TESTING ONLY is currently at 0 players out of 40 slots. Averaging 0 players over seven days, it peaked at 3. In the last two days, the peak hour was 14:00 UTC, with an average of 2 players.
What is [WestCoastRust] TEST 10X SERVER - TESTING ONLY's ranking?
For player hours over the last week, [WestCoastRust] TEST 10X SERVER - TESTING ONLY is #8,918, which puts it in the top 40% of all ranked servers.
Lists and tags
What do [WestCoastRust] TEST 10X SERVER - TESTING ONLY's tags indicate?
For the game's server browser, [WestCoastRust] TEST 10X SERVER - TESTING ONLY publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover [WestCoastRust] TEST 10X SERVER - TESTING ONLY?
These Rust Zerg Life lists include [WestCoastRust] TEST 10X SERVER - TESTING ONLY: 10x Rust servers for clans and zergs and Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 10x.
Server details
Is [WestCoastRust] TEST 10X SERVER - TESTING ONLY currently online and stable?
[WestCoastRust] TEST 10X SERVER - TESTING ONLY is up and running as you read this. Based on the uptime it reports, the last restart was about 4 hours ago. Over the past 1 full day, 22 of 24 hours were up, giving 92% uptime. Rust Zerg Life has been tracking it since 16 October 2026.
Is [WestCoastRust] TEST 10X SERVER - TESTING ONLY smooth to play on?
Over the past 48 hours, server fps averaged 183 and never dropped below 158. It reached a maximum of 115,889 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 3,804 MB. A climbing entity count and low fps are the source of the lag players feel.
Which Rust build does [WestCoastRust] TEST 10X SERVER - TESTING ONLY use?
On Windows, [WestCoastRust] TEST 10X SERVER - TESTING ONLY runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find [WestCoastRust] TEST 10X SERVER - TESTING ONLY?
From [WestCoastRust] TEST 10X SERVER - TESTING ONLY, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 70.71.132.151:28015.
Wipe cycle
What schedule does [WestCoastRust] TEST 10X SERVER - TESTING ONLY follow for wipes?
With so few wipes on record for [WestCoastRust] TEST 10X SERVER - TESTING ONLY, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 26 hours ago.
How to join
What steps do I take to join [WestCoastRust] TEST 10X SERVER - TESTING ONLY?
You can join by opening the console with F1 and typing client.connect 70.71.132.151:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.