RUST ZERG LIFEClan war room · live
Zergmax 100
Deployment dossierOffline

[EU-1] DEV SERVER [DEBUG]

70.78.128.211:28015 checked 16d ago

moddedoxide
Deploy
Zerg meter0%empty
0/150 troops
7-day average0
peak –
Rank#16,953
top 71%
Last wipe34d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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28/245
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
88/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
6/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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Zergmax 16
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Zergmax 12
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2/200

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on [EU-1] DEV SERVER [DEBUG]?

No gather rate appears in the name [EU-1] DEV SERVER [DEBUG]. The most a group can hold is 100 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Population

How many players are on [EU-1] DEV SERVER [DEBUG]?

Last seen 16 days 3 hours ago, [EU-1] DEV SERVER [DEBUG] is offline at the moment.

What position does [EU-1] DEV SERVER [DEBUG] hold in the server rankings?

In the top 71% of ranked servers, [EU-1] DEV SERVER [DEBUG] holds #16,953 for player hours over the last seven days.

Lists and tags

How should you read the tags on [EU-1] DEV SERVER [DEBUG]?

What the game's server browser gets from [EU-1] DEV SERVER [DEBUG] is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp150 (Max players): The server has 150 slots; ts100 (Group limit): Each team can have up to 100 players; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs163272 (Build): Build number: 163272; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does [EU-1] DEV SERVER [DEBUG] appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include [EU-1] DEV SERVER [DEBUG] are EU Rust servers for clans and Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server info

How reliable is [EU-1] DEV SERVER [DEBUG], and is it up?

[EU-1] DEV SERVER [DEBUG] is offline at the moment; the last time it was seen was 16 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 27 September 2026.

What Rust version is [EU-1] DEV SERVER [DEBUG] on?

On Windows, [EU-1] DEV SERVER [DEBUG] runs Rust network protocol 2633 and build 163272. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of [EU-1] DEV SERVER [DEBUG]?

Without a region tag from [EU-1] DEV SERVER [DEBUG], its name still points to Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 70.78.128.211:28015.

Wipe days

When does [EU-1] DEV SERVER [DEBUG] wipe?

So few of [EU-1] DEV SERVER [DEBUG]'s wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 34 days 9 hours ago is when its present world was created.

Connect

What is the process to join [EU-1] DEV SERVER [DEBUG]?

Join by entering client.connect 70.78.128.211:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs163272,ts100,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp150
Max players The server has 150 slots.
ts100
Group limit Each team can have up to 100 players.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs163272
Build Build number: 163272.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.