RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Rust Decoder Test - Private LAN

71.193.134.10:28015 checked 6m ago

Deploy
Zerg meter0%empty
0/4 troops
7-day average0
peak 1
Rank#12,960
top 59%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeakWipe
00.250.50.75102:0017:0023:0006:0012:0018:00Wiped Fri 16 Oct, 02:45 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 346 on average
436/475
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 275 on average
196/225
Zergmax 12
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 267 on average
589/600
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 259 on average
308/350
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 255 on average
329/375
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 247 on average
457/500

Quick answers

from the figures on this page

Server rules

What is the setup on Rust Decoder Test - Private LAN when it comes to rules and settings?

There is no gather rate in the name Rust Decoder Test - Private LAN. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Which map is active on Rust Decoder Test - Private LAN?

Generated by the game: the procedural map on Rust Decoder Test - Private LAN.

Server population

What is the population like on Rust Decoder Test - Private LAN?

Rust Decoder Test - Private LAN has 0 of its 4 slots filled right now. Its weekly average is 0 players and its highest point was 1. In the last two days, the peak hour was 05:00 UTC, with an average of 1 players.

What is Rust Decoder Test - Private LAN's ranking?

For player hours over the last week, Rust Decoder Test - Private LAN is #12,960, which puts it in the top 59% of all ranked servers.

Server tags

What is the meaning of the tags on Rust Decoder Test - Private LAN?

The game's server browser reads these tags from Rust Decoder Test - Private LAN: gmrust (Game mode): Standard survival gameplay; mp4 (Max players): Capacity: 4; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Rust Decoder Test - Private LAN?

Rust community servers for clans: that is where you will find Rust Decoder Test - Private LAN among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

What is the uptime and reliability of Rust Decoder Test - Private LAN?

You can join Rust Decoder Test - Private LAN now: it is online. Its first appearance in Rust Zerg Life records is 16 October 2026.

Which Rust build does Rust Decoder Test - Private LAN use?

Rust network protocol 2634 and build 167781 is what Rust Decoder Test - Private LAN runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Rust Decoder Test - Private LAN?

From Rust Decoder Test - Private LAN, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 71.193.134.10:28015.

Wipe cycle

How often does Rust Decoder Test - Private LAN wipe, and on what days?

So few of Rust Decoder Test - Private LAN's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 40 hours ago is when its present world was created.

Connect

What is the process to join Rust Decoder Test - Private LAN?

You can join by opening the console with F1 and typing client.connect 71.193.134.10:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp4
Max players Capacity: 4.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.