Exoscape Local Dev
71.58.121.157:28016 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 20:50 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on Exoscape Local Dev?
You will not find a gather rate in the name Exoscape Local Dev. The group cap is 8 players, the default for the game. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Carbon. Anti-cheat is on: VAC, from Valve.
What is the map on Exoscape Local Dev?
A procedural map, generated by the game, is what Exoscape Local Dev runs.
Population
How full is Exoscape Local Dev?
The server Exoscape Local Dev is currently offline; it was last seen 2 days 8 hours ago. The seven-day average is 0 players, with a peak of 1.
Where does Exoscape Local Dev sit in the rankings?
In the top 59% of ranked servers, Exoscape Local Dev holds #13,134 for player hours over the last seven days.
Server tags
What is the meaning of the tags on Exoscape Local Dev?
What the game's server browser gets from Exoscape Local Dev is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Exoscape Local Dev?
The Rust Zerg Life lists that include Exoscape Local Dev are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
About the server
What is the uptime and reliability of Exoscape Local Dev?
Exoscape Local Dev is offline at the moment; the last time it was seen was 2 days 8 hours ago. Over the last 3 full days, uptime was 28%: 20 hours up out of 72. The first time Rust Zerg Life saw it was on 10 October 2026.
What Rust version is Exoscape Local Dev on?
On Windows, Exoscape Local Dev runs Rust network protocol 2634 and build 167398. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find Exoscape Local Dev?
From Exoscape Local Dev, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 71.58.121.157:28016.
Wipe schedule
What can you expect on wipe day on Exoscape Local Dev?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 3 hours after the wipe, the crowd hit its peak.
What schedule does Exoscape Local Dev follow for wipes?
So few of Exoscape Local Dev's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 3 days 7 hours ago is when its present world was created.
How to join
What is the process to join Exoscape Local Dev?
Enter client.connect 71.58.121.157:28016 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.