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No limit8 · game default
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Exoscape Local Dev

71.58.121.157:28016 checked 2d ago

moddedcarbon
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak 1
Rank#13,134
top 59%
Last wipe3d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 20:50 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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91/100
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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10/700

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Exoscape Local Dev?

You will not find a gather rate in the name Exoscape Local Dev. The group cap is 8 players, the default for the game. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Carbon. Anti-cheat is on: VAC, from Valve.

What is the map on Exoscape Local Dev?

A procedural map, generated by the game, is what Exoscape Local Dev runs.

Population

How full is Exoscape Local Dev?

The server Exoscape Local Dev is currently offline; it was last seen 2 days 8 hours ago. The seven-day average is 0 players, with a peak of 1.

Where does Exoscape Local Dev sit in the rankings?

In the top 59% of ranked servers, Exoscape Local Dev holds #13,134 for player hours over the last seven days.

Server tags

What is the meaning of the tags on Exoscape Local Dev?

What the game's server browser gets from Exoscape Local Dev is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Exoscape Local Dev?

The Rust Zerg Life lists that include Exoscape Local Dev are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

About the server

What is the uptime and reliability of Exoscape Local Dev?

Exoscape Local Dev is offline at the moment; the last time it was seen was 2 days 8 hours ago. Over the last 3 full days, uptime was 28%: 20 hours up out of 72. The first time Rust Zerg Life saw it was on 10 October 2026.

What Rust version is Exoscape Local Dev on?

On Windows, Exoscape Local Dev runs Rust network protocol 2634 and build 167398. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Exoscape Local Dev?

From Exoscape Local Dev, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 71.58.121.157:28016.

Wipe schedule

What can you expect on wipe day on Exoscape Local Dev?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 3 hours after the wipe, the crowd hit its peak.

What schedule does Exoscape Local Dev follow for wipes?

So few of Exoscape Local Dev's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 3 days 7 hours ago is when its present world was created.

How to join

What is the process to join Exoscape Local Dev?

Enter client.connect 71.58.121.157:28016 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players Capacity: 50.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167398
Build The game build is 167398.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.