RUST ZERG LIFEClan war room · live
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LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER

72.178.40.244:29015 checked 16d ago

Deploy
Zerg meter0%empty
0/1 troops
7-day average0
peak –
Rank#16,943
top 71%
Last wipe16d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 20:31 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 409 on average
168/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 359 on average
106/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 341 on average
421/450
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 336 on average
131/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
30/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
113/150

Quick answers

from the figures on this page

Map and rules

What settings does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER run?

There is no gather rate in the name LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. That is the game's default: groups of up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

Generated by the game: the procedural map on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER.

Population

What is the population like on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The server LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is currently offline; it was last seen 16 days 5 hours ago.

What position does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER hold in the server rankings?

In the top 71% of ranked servers, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER holds #16,943 for player hours over the last seven days.

Server tags

How should you read the tags on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

For the game's server browser, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER appear in Rust Zerg Life lists?

These Rust Zerg Life lists include LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

How reliable is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER, and is it up?

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is offline at the moment; the last time it was seen was 16 days 5 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Its first appearance in Rust Zerg Life records is 27 September 2026.

What Rust version is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER on?

On Linux, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

There is no region published by LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 72.178.40.244:29015.

Wipe schedule

What happens on wipe day on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

At their busiest, its recent wipes drew an average of 0 players. The crowd on the latest wipe peaked 0 hours in.

When does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER wipe?

With so few wipes on record for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 16 days 5 hours ago.

Connect

What steps do I take to join LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

Enter client.connect 72.178.40.244:29015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp1
Max players Capacity: 1.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.