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Deployment dossierOffline

SIPLAB

72.225.139.233:28015 checked 22h ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,874
top 72%
Last wipe22h ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What is the setup on SIPLAB when it comes to rules and settings?

You will not find a gather rate in the name SIPLAB. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. Community is its section in the server browser. VAC is on, Valve's anti-cheat.

What is the map on SIPLAB?

Generated by the game: the procedural map on SIPLAB.

Player count

How many players are on SIPLAB?

The server SIPLAB is currently offline; it was last seen 22 hours ago. The average player count for the last seven days is 0.

What position does SIPLAB hold in the server rankings?

In the top 72% of ranked servers, SIPLAB holds #15,874 for player hours over the last seven days.

Tags and filters

How should you read the tags on SIPLAB?

For the game's server browser, SIPLAB publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover SIPLAB?

The Rust Zerg Life lists that include SIPLAB are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

About the server

Is SIPLAB currently online and stable?

Currently offline, SIPLAB was last seen 22 hours ago. Its first appearance in Rust Zerg Life records is 14 October 2026.

What version is SIPLAB using?

On Linux, SIPLAB runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find SIPLAB?

There is no region published by SIPLAB. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 72.225.139.233:28015.

Wipe days

What schedule does SIPLAB follow for wipes?

So few of SIPLAB's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 22 hours ago is when its present world was created.

Connect

How can I connect to SIPLAB?

Enter client.connect 72.225.139.233:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.