RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

FunPvE Test

72.231.198.107:28015 checked 7d ago

moddedoxide
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,960
top 71%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 07:04 UTC10d ago 1 – running 0
Sat 3 Oct, 04:20 UTC11d ago 1 – 1.1 days 1
Fri 2 Oct, 17:48 UTC11d ago 1 – 0.4 days 1
Wed 30 Sep, 19:08 UTC13d ago 1 – 1.9 days 1
Tue 29 Sep, 06:14 UTC15d ago 1 – 1.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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40/700

Quick answers

from the figures on this page

Server rules

What is the setup on FunPvE Test when it comes to rules and settings?

There is no gather rate in the name FunPvE Test. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Which map is active on FunPvE Test?

Size 4,500, seed 1586544950, generated by the game: the procedural map on FunPvE Test. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

What is the population like on FunPvE Test?

At present, FunPvE Test is offline and its last appearance was 7 days 4 hours ago. Averaged over the last week, the player count is 0.

Where does FunPvE Test sit in the rankings?

In the top 71% of ranked servers, FunPvE Test holds #15,960 for player hours over the last seven days.

Lists and tags

What do FunPvE Test's tags indicate?

The game's server browser reads these tags from FunPvE Test: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does FunPvE Test appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include FunPvE Test are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

How reliable is FunPvE Test, and is it up?

Currently offline, FunPvE Test was last seen 7 days 4 hours ago. It was up 1% of the time across the last 7 full days: 2 of 168 hours. Its first appearance in Rust Zerg Life records is 24 September 2026.

What version is FunPvE Test using?

The server FunPvE Test runs Rust network protocol 2634 and build 166652 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find FunPvE Test?

There is no region published by FunPvE Test. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 72.231.198.107:28015.

Wipe cycle

What can you expect on wipe day on FunPvE Test?

The average peak for its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does FunPvE Test wipe, and on what days?

There is no next wipe to predict: FunPvE Test wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 10 days 4 hours ago.

Join the server

How can I connect to FunPvE Test?

Join by entering client.connect 72.231.198.107:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players The server has 50 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build The game build is 166652.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.