PolarBearFightClub2.0
72.9.145.13:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on PolarBearFightClub2.0?
You will not find a gather rate in the name PolarBearFightClub2.0. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.
Which map is active on PolarBearFightClub2.0?
The game generates the procedural map of size 3,500 on PolarBearFightClub2.0 with seed 518502043. Same size and seed, same map: RustMaps shows it from this page.
Player count
What is the population like on PolarBearFightClub2.0?
Right now, 0 players are on PolarBearFightClub2.0, which has 50 slots. Its seven-day average stands at 0 players.
What position does PolarBearFightClub2.0 hold in the server rankings?
For player hours over the last week, PolarBearFightClub2.0 is #15,983, which puts it in the top 71% of all ranked servers.
Tags and filters
What is the meaning of the tags on PolarBearFightClub2.0?
For the game's server browser, PolarBearFightClub2.0 publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2631 (Protocol): Protocol 2631—only players on that version can get in; cs156812 (Build): The game build is 156812; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does PolarBearFightClub2.0 appear in Rust Zerg Life lists?
These Rust Zerg Life lists include PolarBearFightClub2.0: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server info
What is the uptime and reliability of PolarBearFightClub2.0?
Right now, PolarBearFightClub2.0 is online. The uptime figure it gives suggests it restarted around 8 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.
Is PolarBearFightClub2.0 smooth to play on?
It averaged 150 server fps over the last 48 hours, and the lowest it got was 1. The world held as many as 73,117 entities, including buildings, deployables and everything else. Memory use peaked at 2,152 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does PolarBearFightClub2.0 use?
The server PolarBearFightClub2.0 runs Rust network protocol 2631 and build 156812 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does PolarBearFightClub2.0 use?
No region is published by PolarBearFightClub2.0. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 72.9.145.13:28015.
Wipe days
How often does PolarBearFightClub2.0 wipe, and on what days?
The record of PolarBearFightClub2.0's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 101 days 16 hours ago is when its present world was created.
How to join
What steps do I take to join PolarBearFightClub2.0?
You can join by opening the console with F1 and typing client.connect 72.9.145.13:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2631,gmrust,cs156812,ts8,^o^z
Game
gmrust
mp50
ts8
v2631
cs156812
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.