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Deployment dossierOffline

RustyJawn | PvP | TEST

72.92.119.19:40000 checked 3d ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#15,948
top 72%
Last wipe9d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep6 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19 days
between real wipes
wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:15 UTC9d ago 0 – running 0
Tue 15 Sep, 20:26 UTC28d ago 0 – 19 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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484/500
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283/300
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
159/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 331 on average
235/225
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
28/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 279 on average
249/300

Quick answers

from the figures on this page

Map and rules

What is the setup on RustyJawn | PvP | TEST when it comes to rules and settings?

There is no gather rate in the name RustyJawn | PvP | TEST. The group cap is 8 players, the default for the game. survival is its mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Which map is active on RustyJawn | PvP | TEST?

A procedural map, size 3,000 with seed 1, generated by the game, is what RustyJawn | PvP | TEST runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

How full is RustyJawn | PvP | TEST?

Last seen 3 days 14 hours ago, RustyJawn | PvP | TEST is offline at the moment. The average player count for the last seven days is 0.

What is RustyJawn | PvP | TEST's ranking?

In the top 72% of ranked servers, RustyJawn | PvP | TEST holds #15,948 for player hours over the last seven days.

Lists and tags

How should you read the tags on RustyJawn | PvP | TEST?

The game's server browser reads these tags from RustyJawn | PvP | TEST: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): It holds 40 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover RustyJawn | PvP | TEST?

Rust community servers for clans: that is where you will find RustyJawn | PvP | TEST among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Is RustyJawn | PvP | TEST currently online and stable?

RustyJawn | PvP | TEST is offline at the moment; the last time it was seen was 3 days 14 hours ago. It was up 56% of the time across the last 7 full days: 94 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.

Which Rust build does RustyJawn | PvP | TEST use?

On Linux, RustyJawn | PvP | TEST runs Rust network protocol 2634 and build 167398. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find RustyJawn | PvP | TEST?

From RustyJawn | PvP | TEST, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 72.92.119.19:40000.

Wipe schedule

What happens on wipe day on RustyJawn | PvP | TEST?

Across its recent wipes, the busiest times averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

When does RustyJawn | PvP | TEST wipe?

With so few wipes on record for RustyJawn | PvP | TEST, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 9 days 14 hours ago.

Connect

What steps do I take to join RustyJawn | PvP | TEST?

Join by entering client.connect 72.92.119.19:40000 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players It holds 40 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.