RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

MOD Test Server

73.46.68.165:28015 checked 18h ago

moddedoxide
Deploy
Zerg meter0%empty
0/200 troops
7-day average0
peak –
Rank#15,960
top 71%
Last wipe56d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123410:0016:0022:0003:0009:0015:00

Hourly average and peak, UTC.

Server performance

010020030040010:0016:0022:0003:0009:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep6 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
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85/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 108 on average
84/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
88/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
30/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
6/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 73 on average
24/700

Quick answers

from the figures on this page

Rules and settings

What is the setup on MOD Test Server when it comes to rules and settings?

You will not find a gather rate in the name MOD Test Server. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.

What is the map on MOD Test Server?

The game generates the procedural map of size 3,000 on MOD Test Server with seed 12345. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How many players are on MOD Test Server?

At present, MOD Test Server is offline and its last appearance was 18 hours ago. Averaged over the last week, the player count is 0.

Where does MOD Test Server sit in the rankings?

In the top 71% of ranked servers, MOD Test Server holds #15,960 for player hours over the last seven days.

Tags and filters

What is the meaning of the tags on MOD Test Server?

What the game's server browser gets from MOD Test Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp200 (Max players): The server has 200 slots; ts8 (Group limit): This uses the standard team limit of 8; v2632 (Protocol): You'll need protocol 2632 on your game to join; cs161125 (Build): The game build is 161125; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does MOD Test Server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include MOD Test Server are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

How reliable is MOD Test Server, and is it up?

MOD Test Server is offline at the moment; the last time it was seen was 18 hours ago. Based on the uptime it reports, the last restart was about 9 days 15 hours ago. Across the last 7 full days, 160 of 168 hours were online, which is 95%. Its first appearance in Rust Zerg Life records is 20 September 2026.

How well does MOD Test Server perform?

It averaged 199 server fps over the last 48 hours, and the lowest it got was 163. The world held as many as 46,334 entities, including buildings, deployables and everything else. At its highest, memory usage hit 3,133 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does MOD Test Server use?

Rust network protocol 2632 and build 161125 is what MOD Test Server runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does MOD Test Server use?

There is no region published by MOD Test Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 73.46.68.165:28015.

Wipe schedule

When does MOD Test Server wipe?

So few of MOD Test Server's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 56 days 6 hours ago.

Connect

How can I connect to MOD Test Server?

Join by entering client.connect 73.46.68.165:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp200
Max players The server has 200 slots.
ts8
Group limit This uses the standard team limit of 8.
v2632
Protocol You'll need protocol 2632 on your game to join.
cs161125
Build The game build is 161125.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.