RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

KSK-Labs

74.130.231.139:28015 checked 1h ago

moddedcarbon
Deploy
Zerg meter1%light
1/100 troops
7-day average0
peak 2
Rank#6,057
top 27%
Last wipe3h ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75108:0002:0004:0007:0002:0005:00Wiped Tue 13 Oct, 08:02 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040008:0002:0004:0007:0002:0005:00Wiped Tue 13 Oct, 08:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k4 Oct6 Oct8 Oct11 Oct13 Oct15 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 days
between real wipes
on rhythm50%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctThu 8 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 04:01 UTC3h ago – – running 1
Tue 13 Oct, 08:02 UTC1d ago – – – 0
Sun 11 Oct, 19:53 UTC3d ago 0 – 1.5 days 0
Thu 8 Oct, 20:25 UTC6d ago 2 held half 3 days 1
Thu 8 Oct, 02:01 UTC7d ago 2 – 0.8 days 0
Wed 7 Oct, 01:22 UTC8d ago 1 – 1 days 0
Tue 6 Oct, 01:59 UTC9d ago 1 – 1 days 1
Mon 5 Oct, 03:06 UTC10d ago 1 – 1 days 1
Sun 4 Oct, 06:39 UTC11d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
ShockRust | Blue | NoLimit no group limit · 129 on average
57/300
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
92/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 86 on average
6/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 74 on average
0/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 71 on average
12/700
Zergmax 12
RustSpain.com | EU Main EU · groups of 12+ · weekly · 67 on average
3/200

Quick answers

from the figures on this page

Map and rules

What is the setup on KSK-Labs when it comes to rules and settings?

There is no gather rate in the name KSK-Labs. Up to 8 players can group, which is the game's default. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Carbon. VAC, Valve's anti-cheat, is switched on.

Which map is active on KSK-Labs?

The game generates the procedural map of size 4,250 on KSK-Labs with seed 1421421030. You can view it on RustMaps from this page, since the same size and seed give the same map. The name of its map: Custom Map.

Population

How full is KSK-Labs?

At present, KSK-Labs is offline and its last appearance was 1 hours ago. Its weekly average is 0 players and its highest point was 2. The highest average over the last 48 hours came at 03:00 UTC, with 1 players.

What position does KSK-Labs hold in the server rankings?

In the top 27% of ranked servers, KSK-Labs holds #6,057 for player hours over the last seven days.

Lists and tags

What do KSK-Labs's tags indicate?

For the game's server browser, KSK-Labs publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover KSK-Labs?

The Rust Zerg Life lists that include KSK-Labs are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

What is the uptime and reliability of KSK-Labs?

Currently offline, KSK-Labs was last seen 1 hours ago. Based on the uptime it reports, the last restart was about 1 hours ago. Across the last 7 full days, 64 of 168 hours were online, which is 38%. Rust Zerg Life has been tracking it since 4 October 2026.

Is KSK-Labs smooth to play on?

It averaged 139 server fps over the last 48 hours, and the lowest it got was 101. The world held as many as 101,654 entities, including buildings, deployables and everything else. At its highest, memory usage hit 2,991 MB. What players experience as lag comes from low fps and a rising entity count.

What version is KSK-Labs using?

On Windows, KSK-Labs runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find KSK-Labs?

There is no region published by KSK-Labs. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 74.130.231.139:28015.

Wipe schedule

What happens on wipe day on KSK-Labs?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does KSK-Labs wipe?

There is no next wipe to predict: KSK-Labs wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 3 hours ago.

How to join

How can I connect to KSK-Labs?

Join by entering client.connect 74.130.231.139:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players Capacity: 100.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.