RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

KSK-Labs Testing

74.130.231.139:28025 checked 16h ago

moddedcarbon
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak 1
Rank#9,875
top 45%
No wipesresets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe · H-hour–
resets, no wipes

Players

AveragePeak
00.250.50.75101:0002:0004:0008:0002:0003:00

Hourly average and peak, UTC.

Server performance

010020030040001:0002:0004:0008:0002:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 08:22 UTC1d ago – – – 0
Mon 12 Oct, 03:42 UTC2d ago – – – 1
Mon 12 Oct, 02:51 UTC2d ago – – – 1
Mon 12 Oct, 01:49 UTC2d ago – – – 0
Fri 9 Oct, 07:02 UTC5d ago 1 – 2.8 days 1

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Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on KSK-Labs Testing?

You will not find a gather rate in the name KSK-Labs Testing. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Which map is active on KSK-Labs Testing?

A procedural map, size 3,500 with seed 3486489, generated by the game, is what KSK-Labs Testing runs. Same size and seed, same map: RustMaps shows it from this page.

Server population

What is the population like on KSK-Labs Testing?

Last seen 16 hours ago, KSK-Labs Testing is offline at the moment. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 02:00 UTC, when it averaged 1 players.

What position does KSK-Labs Testing hold in the server rankings?

For player hours over the last week, KSK-Labs Testing is #9,875, which puts it in the top 45% of all ranked servers.

Tags and filters

What do KSK-Labs Testing's tags indicate?

For the game's server browser, KSK-Labs Testing publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): It holds 100 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): This server uses Carbon for plugins. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does KSK-Labs Testing appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include KSK-Labs Testing are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Server info

How reliable is KSK-Labs Testing, and is it up?

Currently offline, KSK-Labs Testing was last seen 16 hours ago. It reports an uptime that puts the last restart at roughly 32 minutes ago. Across the last 4 full days, 15 of 96 hours were online, which is 16%. Its first appearance in Rust Zerg Life records is 9 October 2026.

Is KSK-Labs Testing smooth to play on?

Server fps held an average of 165 for the last 48 hours, with a minimum of 137. The world held as many as 101,582 entities, including buildings, deployables and everything else. Memory use peaked at 2,406 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is KSK-Labs Testing using?

The server KSK-Labs Testing runs Rust network protocol 2634 and build 167781 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find KSK-Labs Testing?

From KSK-Labs Testing, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 74.130.231.139:28025.

Wipe cycle

What schedule does KSK-Labs Testing follow for wipes?

No wipe schedule here: KSK-Labs Testing swaps in a new world every few hours, and none of those swaps is a wipe.

How to join

What steps do I take to join KSK-Labs Testing?

Join by entering client.connect 74.130.231.139:28025 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players It holds 100 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.