RUST ZERG LIFEClan war room · live
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Deployment dossierOffline

Lost in Rust

74.208.108.126:28015 checked 1d ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak 1
Rank#12,625
top 57%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75114:0015:0017:0018:0020:0021:00Wiped Mon 12 Oct, 14:40 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020014:0015:0017:0018:0020:0021:00Wiped Mon 12 Oct, 14:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep5 Oct9 Oct14 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.2 days
between real wipes
on rhythm67%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctTue 22 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:40 UTC1d ago – – running 0
Sat 3 Oct, 09:26 UTC11d ago 1 halved by day 3 9.2 days 0
Tue 22 Sep, 20:24 UTC21d ago 1 halved by day 1 10.5 days 0
Sun 20 Sep, 21:11 UTC23d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 402 on average
465/500
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 351 on average
279/300
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
158/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 331 on average
224/225
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
29/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 279 on average
239/300

Quick answers

from the figures on this page

Server rules

What settings does Lost in Rust run?

No gather rate appears in the name Lost in Rust. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is active on Lost in Rust?

A procedural map, size 4,000 with seed 9999999, generated by the game, is what Lost in Rust runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

What is the population like on Lost in Rust?

The server Lost in Rust is currently offline; it was last seen 38 hours ago. Its weekly average is 0 players and its highest point was 1. The busiest time in the last 48 hours was 14:00 UTC, when it averaged 1 players.

What is Lost in Rust's ranking?

In the top 57% of ranked servers, Lost in Rust holds #12,625 for player hours over the last seven days.

Lists and tags

How should you read the tags on Lost in Rust?

For the game's server browser, Lost in Rust publishes these tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Lost in Rust appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Lost in Rust are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server info

How reliable is Lost in Rust, and is it up?

Lost in Rust is offline at the moment; the last time it was seen was 38 hours ago. The uptime figure it gives suggests it restarted around 5 hours ago. Over the last 7 full days, uptime was 47%: 79 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

What is the performance like on Lost in Rust?

Server fps held an average of 142 for the last 48 hours, with a minimum of 115. The world held as many as 92,531 entities, including buildings, deployables and everything else. Memory use peaked at 2,020 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is Lost in Rust on?

Rust network protocol 2634 and build 167584 is what Lost in Rust runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Lost in Rust use?

No region is published by Lost in Rust. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 74.208.108.126:28015.

Wipe days

What happens on wipe day on Lost in Rust?

Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, the crowd fell below half by day 2.

When does Lost in Rust wipe?

There is no next wipe to predict: Lost in Rust wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 44 hours ago.

How to join

What is the process to join Lost in Rust?

Join by entering client.connect 74.208.108.126:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players It holds 10 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167584
Build The game build is 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.