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RustyNation.net - Classic Rust

NA 74.91.119.65:28015 checked 7m ago

teams off weekly wipes moddedcarbon
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak 1
Rank#14,590
top 65% · #1462 in NA
Last wipe4d ago
weekly schedule
Next wipe · H-hour2d 11h
Fri 16 Oct, 17:37 UTC

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 65% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 17:37 UTC, in 2d 11h. Its weekly schedule tag · low confidence

usual gap4.2 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 1

Coming wipes

2d 11hFri 16 Oct, 17:37 UTC
9d 11hFri 23 Oct, 17:37 UTC
16d 11hFri 30 Oct, 17:37 UTC
22d 12hThu 5 Nov, 19:00 UTCFW
23d 11hFri 6 Nov, 17:37 UTC
30d 11hFri 13 Nov, 17:37 UTC
37d 11hFri 20 Nov, 17:37 UTC
44d 11hFri 27 Nov, 17:37 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 17:37 UTC4d ago 1 – running 1
Fri 2 Oct, 21:43 UTC11d ago 0 – 6.8 days 0
Mon 21 Sep, 17:50 UTC22d ago 1 halved by day 1 11.2 days 0
Mon 21 Sep, 03:53 UTC23d ago 1 – 0.6 days 0
Sat 19 Sep, 15:58 UTC24d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
9/100
No limit8 · game default
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 16 on average
8/150
Zergmax 10
Rusty Cage NA · groups of 10+ · weekly · 1 on average
2/50
Zergmax 16
Rustoria.co - US Main NA · groups of 16+ · weekly · 222 on average
22/250
Zergmax 12
Rusty Moose |US Main| NA · groups of 12+ · weekly · 219 on average
24/250
Zergmax 12
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 161 on average
357/400

Quick answers

from the figures on this page

Map and rules

What settings does RustyNation.net - Classic Rust run?

You will not find a gather rate in the name RustyNation.net - Classic Rust. You will not find a published group limit. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Carbon. Anti-cheat is on: VAC, from Valve.

Which map is active on RustyNation.net - Classic Rust?

Size 4,000, seed 1337, generated by the game: the procedural map on RustyNation.net - Classic Rust. You can view it on RustMaps from this page, since the same size and seed give the same map. The name of its map: Custom Map.

Player count

How full is RustyNation.net - Classic Rust?

RustyNation.net - Classic Rust has 0 of its 100 slots filled right now. Averaging 0 players over seven days, it peaked at 1.

Where does RustyNation.net - Classic Rust sit in the rankings?

With a global rank of #14,590 for player hours over the last week, RustyNation.net - Classic Rust is #1,462 in North America and in the top 65% of ranked servers.

Lists and tags

What do RustyNation.net - Classic Rust's tags indicate?

The game's server browser reads these tags from RustyNation.net - Classic Rust: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts0 (Group limit): The team system is turned off; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166586 (Build): It runs build 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^w (Weekly): Wipes: weekly; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Plugins run through Carbon; NA (North America): North America is the category it falls under in the server browser. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does RustyNation.net - Classic Rust appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include RustyNation.net - Classic Rust are Modded Rust servers for clans and zergs and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Wipe schedule: Weekly; Last wipe: In the last week.

Server info

How reliable is RustyNation.net - Classic Rust, and is it up?

You can join RustyNation.net - Classic Rust now: it is online. The uptime figure it gives suggests it restarted around 18 hours ago. Over the last 7 full days, uptime was 98%: 165 hours up out of 168. The first time Rust Zerg Life saw it was on 19 September 2026.

How well does RustyNation.net - Classic Rust perform?

Server fps held an average of 59 for the last 48 hours, with a minimum of 42. The world held as many as 78,033 entities, including buildings, deployables and everything else. Memory use peaked at 2,560 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does RustyNation.net - Classic Rust use?

The server RustyNation.net - Classic Rust runs Rust network protocol 2634 and build 166586 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does RustyNation.net - Classic Rust use?

The NA tag is what RustyNation.net - Classic Rust uses to list itself in North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 74.91.119.65:28015.

Wipe schedule

What can you expect on wipe day on RustyNation.net - Classic Rust?

The average peak for its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 1.

What schedule does RustyNation.net - Classic Rust follow for wipes?

The prediction follows its tag because not enough of RustyNation.net - Classic Rust's wipes are on record to confirm the schedule. Friday 16 October at 17:37 UTC is when its next wipe is due. 4 days 9 hours ago is when its present world was created. Its tags carry a weekly wipe schedule.

Connect

How can I connect to RustyNation.net - Classic Rust?

Join by entering client.connect 74.91.119.65:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://rustynation.net/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^w,NA,gmvanilla,cs166586,ts0

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The server has 100 slots.
ts0
Group limit The team system is turned off.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166586
Build It runs build 166586.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Wipe schedule

^w
Weekly Wipes: weekly.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Plugins run through Carbon.

Region

NA
North America North America is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.