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No limit8 · game default
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XESSIVEMINDS DEVELOPMENT SERVER ONLY

75.109.37.163:28021 checked 18d ago

moddedoxidepve
Deploy
Zerg meter0%empty
0/150 troops
7-day average0
peak –
Rank#16,829
top 72%
Last wipe19d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.8 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 1

The first 48 hours of its last wipes

Fri 25 SepMon 21 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 16:44 UTC19d ago 1 – running 0
Mon 21 Sep, 22:13 UTC22d ago 1 halved by day 1 3.8 days 0
Fri 18 Sep, 01:00 UTC26d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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251/2000
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Zergmax 16
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28/100

Quick answers

from the figures on this page

Server rules

What is the setup on XESSIVEMINDS DEVELOPMENT SERVER ONLY when it comes to rules and settings?

You will not find a gather rate in the name XESSIVEMINDS DEVELOPMENT SERVER ONLY. Up to 8 players can group, which is the game's default. It runs pve, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Which map is active on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

The game generates the procedural map of size 4,000 on XESSIVEMINDS DEVELOPMENT SERVER ONLY with seed 1337. Same size and seed, same map: RustMaps shows it from this page. Under map name you will find: Custom Map.

Population

How full is XESSIVEMINDS DEVELOPMENT SERVER ONLY?

At present, XESSIVEMINDS DEVELOPMENT SERVER ONLY is offline and its last appearance was 18 days 1 hours ago.

Where does XESSIVEMINDS DEVELOPMENT SERVER ONLY sit in the rankings?

In the top 72% of ranked servers, XESSIVEMINDS DEVELOPMENT SERVER ONLY holds #16,829 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

For the game's server browser, XESSIVEMINDS DEVELOPMENT SERVER ONLY publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp150 (Max players): It holds 150 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does XESSIVEMINDS DEVELOPMENT SERVER ONLY appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include XESSIVEMINDS DEVELOPMENT SERVER ONLY are Modded Rust servers for clans and zergs and Best Rust PvE servers. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Is XESSIVEMINDS DEVELOPMENT SERVER ONLY currently online and stable?

Currently offline, XESSIVEMINDS DEVELOPMENT SERVER ONLY was last seen 18 days 1 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 17 September 2026.

What Rust version is XESSIVEMINDS DEVELOPMENT SERVER ONLY on?

On Windows, XESSIVEMINDS DEVELOPMENT SERVER ONLY runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find XESSIVEMINDS DEVELOPMENT SERVER ONLY?

From XESSIVEMINDS DEVELOPMENT SERVER ONLY, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 75.109.37.163:28021.

Wipe schedule

What happens on wipe day on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, the crowd fell below half by day 1.

What schedule does XESSIVEMINDS DEVELOPMENT SERVER ONLY follow for wipes?

No next wipe can be predicted for XESSIVEMINDS DEVELOPMENT SERVER ONLY because it wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 19 days 1 hours ago.

How to join

What is the process to join XESSIVEMINDS DEVELOPMENT SERVER ONLY?

Enter client.connect 75.109.37.163:28021 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp150
Max players It holds 150 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.