Bigfoot Island
NA 75.111.8.80:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on Bigfoot Island?
No gather rate appears in the name Bigfoot Island. The group cap is 8 players, the default for the game. pve is the game mode, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.
Which map is active on Bigfoot Island?
Size 5,000, seed 1851427332, generated by the game: the procedural map on Bigfoot Island. From this page, RustMaps can show it: size and seed produce the same map each time.
Population
How full is Bigfoot Island?
The server Bigfoot Island is currently at 1 players out of 69 slots. The seven-day average is 1 players, with a peak of 5. In the last two days, the peak hour was 22:00 UTC, with an average of 3 players.
What is Bigfoot Island's ranking?
With a global rank of #3,787 for player hours over the last week, Bigfoot Island is #681 in North America and in the top 17% of ranked servers.
Lists and tags
What is the meaning of the tags on Bigfoot Island?
For the game's server browser, Bigfoot Island publishes these tags: gmrust (Game mode): Standard survival gameplay; mp69 (Max players): It holds 69 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^p (PvE): Player combat is off; the world provides the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game; NA (North America): North America is the category it falls under in the server browser. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover Bigfoot Island?
The Rust Zerg Life lists that include Bigfoot Island are Modded Rust servers for clans and zergs, Best Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
About the server
How reliable is Bigfoot Island, and is it up?
Bigfoot Island is up and running as you read this. It reports an uptime that puts the last restart at roughly 37 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.
How well does Bigfoot Island perform?
Over the past 48 hours, server fps averaged 95 and never dropped below 53. The world held as many as 163,370 entities, including buildings, deployables and everything else. The maximum memory it used was 6,049 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What Rust version is Bigfoot Island on?
On Windows, Bigfoot Island runs Rust network protocol 2634 and build 167398. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does Bigfoot Island use?
The NA tag is what Bigfoot Island uses to list itself in North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 75.111.8.80:28015.
Wipe schedule
What happens on wipe day on Bigfoot Island?
At their busiest, its recent wipes drew an average of 3 players. 6 hours after the latest wipe, the crowd peaked.
What schedule does Bigfoot Island follow for wipes?
Once a month Bigfoot Island wipes, along with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. 12 days 2 hours ago is when its present world was created. The tags carry a monthly wipe schedule.
Connect
What steps do I take to join Bigfoot Island?
Enter client.connect 75.111.8.80:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://discord.com/invite/Ps5TxDP6rr.
Server tags
Published as mp69,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp69
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.