[QC] WILL 2026 PVE
75.154.161.94:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:51 UTC FW12d ago | 2 | – | running | 0 |
| Tue 29 Sep, 23:14 UTC14d ago | 2 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on [QC] WILL 2026 PVE when it comes to rules and settings?
No gather rate appears in the name [QC] WILL 2026 PVE. Up to 8 players can group, which is the game's default. pve is its mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
What is the map on [QC] WILL 2026 PVE?
Size 5,000, seed 753808557, generated by the game: the procedural map on [QC] WILL 2026 PVE. Same size and seed, same map: RustMaps shows it from this page.
Server population
How many players are on [QC] WILL 2026 PVE?
[QC] WILL 2026 PVE has 0 of its 50 slots filled right now. Averaging 0 players over seven days, it peaked at 4. The highest average over the last 48 hours came at 17:00 UTC, with 1 players.
What position does [QC] WILL 2026 PVE hold in the server rankings?
For player hours over the last week, [QC] WILL 2026 PVE is #5,478, which puts it in the top 25% of all ranked servers.
Server tags
What is the meaning of the tags on [QC] WILL 2026 PVE?
For the game's server browser, [QC] WILL 2026 PVE publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does [QC] WILL 2026 PVE appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs and Best Rust PvE servers: that is where you will find [QC] WILL 2026 PVE among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
How reliable is [QC] WILL 2026 PVE, and is it up?
You can join [QC] WILL 2026 PVE now: it is online. The uptime figure it gives suggests it restarted around 4 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 13 September 2026.
What is the performance like on [QC] WILL 2026 PVE?
Over the past 48 hours, server fps averaged 99 and never dropped below 79. It reached a maximum of 150,578 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 6,636 MB. What players experience as lag comes from low fps and a rising entity count.
What version is [QC] WILL 2026 PVE using?
On Windows, [QC] WILL 2026 PVE runs Rust network protocol 2634 and build 166494. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does [QC] WILL 2026 PVE use?
There is no region published by [QC] WILL 2026 PVE. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 75.154.161.94:28015.
Wipe cycle
What happens on wipe day on [QC] WILL 2026 PVE?
The average peak for its recent wipes was 2 players. On the latest wipe, 4 hours after the wipe, the crowd hit its peak.
What schedule does [QC] WILL 2026 PVE follow for wipes?
With so few wipes on record for [QC] WILL 2026 PVE, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 12 days 8 hours ago.
How to join
How can I connect to [QC] WILL 2026 PVE?
You can join by opening the console with F1 and typing client.connect 75.154.161.94:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^p,gmvanilla,cs166494,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs166494
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.