Cyclops Monthly Server {US}
76.133.206.131:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on Cyclops Monthly Server {US}?
No gather rate appears in the name Cyclops Monthly Server {US}. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Carbon. VAC is on, Valve's anti-cheat.
Which map is active on Cyclops Monthly Server {US}?
A procedural map, size 4,250 with seed 481893192, generated by the game, is what Cyclops Monthly Server {US} runs. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
How full is Cyclops Monthly Server {US}?
The server Cyclops Monthly Server {US} is currently at 2 players out of 50 slots. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 22:00 UTC, when it averaged 2 players.
Where does Cyclops Monthly Server {US} sit in the rankings?
In the top 43% of ranked servers, Cyclops Monthly Server {US} holds #9,489 for player hours over the last seven days.
Tags and filters
What is the meaning of the tags on Cyclops Monthly Server {US}?
What the game's server browser gets from Cyclops Monthly Server {US} is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Cyclops Monthly Server {US}?
These Rust Zerg Life lists include Cyclops Monthly Server {US}: Modded Rust servers for clans and zergs and North American Rust servers. Under these filters it shows on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server info
What is the uptime and reliability of Cyclops Monthly Server {US}?
Right now, Cyclops Monthly Server {US} is online. It reports an uptime that puts the last restart at roughly 3 hours ago. Its first appearance in Rust Zerg Life records is 15 October 2026.
Is Cyclops Monthly Server {US} smooth to play on?
It averaged 73 server fps over the last 48 hours, and the lowest it got was 40. The world held as many as 224,759 entities, including buildings, deployables and everything else. The maximum memory it used was 5,920 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does Cyclops Monthly Server {US} use?
The server Cyclops Monthly Server {US} runs Rust network protocol 2634 and build 167781 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does Cyclops Monthly Server {US} use?
Without a region tag from Cyclops Monthly Server {US}, its name still points to North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 76.133.206.131:28015.
Wipe schedule
When does Cyclops Monthly Server {US} wipe?
With so few wipes on record for Cyclops Monthly Server {US}, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 14 days 8 hours ago is when its present world was created.
Connect
What steps do I take to join Cyclops Monthly Server {US}?
Enter client.connect 76.133.206.131:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
