Project Furina
76.216.144.208:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on Project Furina when it comes to rules and settings?
No gather rate appears in the name Project Furina. Up to 8 players can group, which is the game's default. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.
Which map is active on Project Furina?
Generated by the game: the procedural map on Project Furina.
Player count
How full is Project Furina?
Last seen 31 days ago, Project Furina is offline at the moment.
What position does Project Furina hold in the server rankings?
For player hours over the last week, Project Furina is #12,990, which puts it in the top – of all ranked servers.
Tags and filters
What is the meaning of the tags on Project Furina?
What the game's server browser gets from Project Furina is this tag list: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): It holds 100 players; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Project Furina?
The Rust Zerg Life lists that include Project Furina are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
How reliable is Project Furina, and is it up?
Currently offline, Project Furina was last seen 31 days ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.
What Rust version is Project Furina on?
On Linux, Project Furina runs Rust network protocol 2633 and build 163794. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of Project Furina?
No region is published by Project Furina. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 76.216.144.208:28015.
Wipe schedule
What schedule does Project Furina follow for wipes?
The record of Project Furina's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 35 days 18 hours ago.
Connect
What is the process to join Project Furina?
Join by entering client.connect 76.216.144.208:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp100
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.