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Solo PvE

77.239.164.19:28015 checked 29d ago

Deploy
Zerg meter0%empty
0/1 troops
7-day average0
peak –
Rank#15,025
no region published
Last wipe29d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What settings does Solo PvE run?

There is no gather rate in the name Solo PvE. The group cap is 8 players, the default for the game. survival is its mode, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

What is the map on Solo PvE?

A procedural map, generated by the game, is what Solo PvE runs.

Player count

What is the population like on Solo PvE?

The server Solo PvE is currently offline; it was last seen 29 days 7 hours ago.

Where does Solo PvE sit in the rankings?

In the top – of ranked servers, Solo PvE holds #15,025 for player hours over the last seven days.

Server tags

What do Solo PvE's tags indicate?

The game's server browser reads these tags from Solo PvE: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs163794 (Build): Build number: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Solo PvE?

Rust community servers for clans: that is where you will find Solo PvE among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

Is Solo PvE currently online and stable?

Currently offline, Solo PvE was last seen 29 days 7 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 14 September 2026.

What Rust version is Solo PvE on?

On Windows, Solo PvE runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Solo PvE use?

There is no region published by Solo PvE. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 77.239.164.19:28015.

Wipe days

What schedule does Solo PvE follow for wipes?

The record of Solo PvE's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 29 days 7 hours ago.

Connect

What is the process to join Solo PvE?

Join by entering client.connect 77.239.164.19:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp1
Max players Capacity: 1.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs163794
Build Build number: 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.