test
77.48.47.4:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on test when it comes to rules and settings?
There is no gather rate in the name test. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. Community is its section in the server browser. Anti-cheat is off: VAC, from Valve.
What is the map on test?
A procedural map, generated by the game, is what test runs.
Server population
What is the population like on test?
At present, test is offline and its last appearance was 10 days 23 hours ago.
What is test's ranking?
In the top 70% of ranked servers, test holds #15,973 for player hours over the last seven days.
Server tags
What is the meaning of the tags on test?
The game's server browser reads these tags from test: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does test appear in Rust Zerg Life lists?
These Rust Zerg Life lists include test: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
What is the uptime and reliability of test?
test is offline at the moment; the last time it was seen was 10 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its first appearance in Rust Zerg Life records is 2 October 2026.
What version is test using?
The server test runs Rust network protocol 2634 and build 166586 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find test?
No region is published by test. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 77.48.47.4:28015.
Wipe days
What schedule does test follow for wipes?
So few of test's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 11 days 5 hours ago is when its present world was created.
Connect
What steps do I take to join test?
Enter client.connect 77.48.47.4:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp10
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.