[DEV] Blackout Monument Event Testserver
77.90.144.100:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on [DEV] Blackout Monument Event Testserver?
No gather rate appears in the name [DEV] Blackout Monument Event Testserver. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Carbon. VAC is off, Valve's anti-cheat.
What is the map on [DEV] Blackout Monument Event Testserver?
The game generates the procedural map [DEV] Blackout Monument Event Testserver runs.
Server population
How many players are on [DEV] Blackout Monument Event Testserver?
Last seen 1 hours ago, [DEV] Blackout Monument Event Testserver is offline at the moment. Averaged over the last week, the player count is 0.
What position does [DEV] Blackout Monument Event Testserver hold in the server rankings?
In the top 70% of ranked servers, [DEV] Blackout Monument Event Testserver holds #15,090 for player hours over the last seven days.
Tags and filters
What is the meaning of the tags on [DEV] Blackout Monument Event Testserver?
What the game's server browser gets from [DEV] Blackout Monument Event Testserver is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): It runs build 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Plugins run through Carbon. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover [DEV] Blackout Monument Event Testserver?
Modded Rust servers for clans and zergs: that is where you will find [DEV] Blackout Monument Event Testserver among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
About the server
What is the uptime and reliability of [DEV] Blackout Monument Event Testserver?
[DEV] Blackout Monument Event Testserver is offline at the moment; the last time it was seen was 1 hours ago. In the last 1 full day, it stayed up for 3 of 24 hours, which is 12% of the time. Rust Zerg Life has been tracking it since 21 October 2026.
What Rust version is [DEV] Blackout Monument Event Testserver on?
Rust network protocol 2634 and build 167781 is what [DEV] Blackout Monument Event Testserver runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of [DEV] Blackout Monument Event Testserver?
There is no region published by [DEV] Blackout Monument Event Testserver. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 77.90.144.100:28015.
Wipe cycle
What schedule does [DEV] Blackout Monument Event Testserver follow for wipes?
So few of [DEV] Blackout Monument Event Testserver's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 2 days 18 hours ago is when its present world was created.
How to join
What is the process to join [DEV] Blackout Monument Event Testserver?
Join by entering client.connect 77.90.144.100:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.