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Test Server

78.190.138.130:28015 checked 28d ago

Deploy
Zerg meter100%packed
1/1 troops
7-day average0
peak –
Rank#14,325
no region published
Last wipe28d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 387 on average
479/525
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 322 on average
173/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 321 on average
340/375
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 306 on average
320/350
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average
1,059/1075
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 262 on average
270/325

Quick answers

from the figures on this page

Rules and settings

What is the setup on Test Server when it comes to rules and settings?

There is no gather rate in the name Test Server. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players here. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on Test Server?

A procedural map, generated by the game, is what Test Server runs.

Server population

How full is Test Server?

The server Test Server is currently offline; it was last seen 28 days ago.

Where does Test Server sit in the rankings?

In the top – of ranked servers, Test Server holds #14,325 for player hours over the last seven days.

Lists and tags

What do Test Server's tags indicate?

What the game's server browser gets from Test Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): It holds 1 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Test Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Test Server: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

What is the uptime and reliability of Test Server?

No sign of Test Server at present: it was last seen 28 days ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 17 September 2026.

What Rust version is Test Server on?

On Windows, Test Server runs Rust network protocol 2633 and build 164530. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of Test Server?

From Test Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 78.190.138.130:28015.

Wipe cycle

When does Test Server wipe?

So few of Test Server's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 28 days ago.

Connect

How can I connect to Test Server?

Enter client.connect 78.190.138.130:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp1
Max players It holds 1 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs164530
Build The game build is 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.