Vanilla PvE, but...
78.29.13.139:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 15 October, 17:48 UTC, in 1d 7h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 26 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:48 UTC FW12d ago | 9+1 queue | – | running | 0 |
| Mon 21 Sep, 17:51 UTC22d ago | 10 | halved by day 3 | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on Vanilla PvE, but...?
There is no gather rate in the name Vanilla PvE, but.... That is the game's default: groups of up to 8 players. It runs pve, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.
Which map is active on Vanilla PvE, but...?
A procedural map, size 4,500 with seed 1340523506, generated by the game, is what Vanilla PvE, but... runs. From this page, RustMaps can show it: size and seed produce the same map each time.
Population
What is the population like on Vanilla PvE, but...?
Right now, 3 players are on Vanilla PvE, but..., which has 15 slots. Averaging 3 players over seven days, it peaked at 12. The highest average over the last 48 hours came at 17:00 UTC, with 12 players.
Where does Vanilla PvE, but... sit in the rankings?
In the top 9% of ranked servers, Vanilla PvE, but... holds #1,981 for player hours over the last seven days.
Lists and tags
What do Vanilla PvE, but...'s tags indicate?
The game's server browser reads these tags from Vanilla PvE, but...: gmvanilla (Game mode): Vanilla survival gameplay; mp15 (Max players): It holds 15 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Vanilla PvE, but...?
Modded Rust servers for clans and zergs and Best Rust PvE servers: that is where you will find Vanilla PvE, but... among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server info
How reliable is Vanilla PvE, but..., and is it up?
You can join Vanilla PvE, but... now: it is online. The uptime figure it gives suggests it restarted around 5 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 21 September 2026.
How well does Vanilla PvE, but... perform?
Server fps held an average of 127 for the last 48 hours, with a minimum of 64. It reached a maximum of 141,134 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 4,560 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What version is Vanilla PvE, but... using?
Rust network protocol 2634 and build 167584 is what Vanilla PvE, but... runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does Vanilla PvE, but... use?
No region is published by Vanilla PvE, but.... Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 78.29.13.139:28015.
Wipe schedule
What can you expect on wipe day on Vanilla PvE, but...?
The average peak for its recent wipes was 10 players. 26 hours into the latest wipe the crowd peaked, and 1 waited in the queue. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 3.
What schedule does Vanilla PvE, but... follow for wipes?
Its tag guides the prediction, as Vanilla PvE, but...'s wipe record is too sparse to confirm the schedule. On Thursday 15 October at 17:48 UTC its next wipe is expected. The world in play right now was made 12 days 16 hours ago. A wipe every two weeks is published in its tags.
How to join
How can I connect to Vanilla PvE, but...?
You can join by opening the console with F1 and typing client.connect 78.29.13.139:28015. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://discord.com/invite/khgSbbBgEW.
Server tags
Published as mp15,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp15
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
