ZOV_RUST
78.36.134.59:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on ZOV_RUST when it comes to rules and settings?
No gather rate appears in the name ZOV_RUST. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
What is the map on ZOV_RUST?
The game generates the procedural map ZOV_RUST runs.
Player count
How full is ZOV_RUST?
The server ZOV_RUST is currently offline; it was last seen 25 days ago.
What position does ZOV_RUST hold in the server rankings?
For player hours over the last week, ZOV_RUST is #15,444, which puts it in the top – of all ranked servers.
Server tags
What is the meaning of the tags on ZOV_RUST?
What the game's server browser gets from ZOV_RUST is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does ZOV_RUST appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include ZOV_RUST are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
What is the uptime and reliability of ZOV_RUST?
No sign of ZOV_RUST at present: it was last seen 25 days ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 18 September 2026.
What version is ZOV_RUST using?
Rust network protocol 2633 and build 164530 is what ZOV_RUST runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find ZOV_RUST?
From ZOV_RUST, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 78.36.134.59:28015.
Wipe cycle
When does ZOV_RUST wipe?
The record of ZOV_RUST's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 25 days 1 hours ago.
How to join
What is the process to join ZOV_RUST?
Join by entering client.connect 78.36.134.59:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp50
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.