test
78.39.14.23:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on test?
There is no gather rate in the name test. The group cap is 8 players, the default for the game. survival is its mode, the usual game of gathering, building and raiding. You can fight and raid other players here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
What is the map on test?
Generated by the game: the procedural map on test.
Population
How many players are on test?
At present, test is offline and its last appearance was 20 days 12 hours ago.
Where does test sit in the rankings?
For player hours over the last week, test is #15,436, which puts it in the top 69% of all ranked servers.
Lists and tags
How should you read the tags on test?
For the game's server browser, test publishes these tags: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): Capacity: 20; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover test?
These Rust Zerg Life lists include test: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
Is test currently online and stable?
test is offline at the moment; the last time it was seen was 20 days 12 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Its first appearance in Rust Zerg Life records is 24 September 2026.
What Rust version is test on?
On Windows, test runs Rust network protocol 2633 and build 165217. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of test?
No region is published by test. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 78.39.14.23:28015.
Wipe cycle
How often does test wipe, and on what days?
The record of test's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 20 days 15 hours ago.
How to join
What steps do I take to join test?
Enter client.connect 78.39.14.23:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp20
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.