Local audit validation
78.63.13.236:28175 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on Local audit validation when it comes to rules and settings?
No gather rate appears in the name Local audit validation. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.
What is the map on Local audit validation?
A procedural map, generated by the game, is what Local audit validation runs.
Server population
How many players are on Local audit validation?
Last seen 10 hours ago, Local audit validation is offline at the moment. The average player count for the last seven days is 0.
Where does Local audit validation sit in the rankings?
In the top 71% of ranked servers, Local audit validation holds #15,961 for player hours over the last seven days.
Lists and tags
What do Local audit validation's tags indicate?
The game's server browser reads these tags from Local audit validation: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): It holds 0 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): It runs build 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover Local audit validation?
Modded Rust servers for clans and zergs: that is where you will find Local audit validation among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
How reliable is Local audit validation, and is it up?
Local audit validation is offline at the moment; the last time it was seen was 10 hours ago. Across the last 7 full days, 16 of 168 hours were online, which is 10%. The first time Rust Zerg Life saw it was on 4 October 2026.
What version is Local audit validation using?
The server Local audit validation runs Rust network protocol 2634 and build 167584 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does Local audit validation use?
No region is published by Local audit validation. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 78.63.13.236:28175.
Wipe days
How often does Local audit validation wipe, and on what days?
The record of Local audit validation's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 9 days 12 hours ago.
How to join
How can I connect to Local audit validation?
You can join by opening the console with F1 and typing client.connect 78.63.13.236:28175. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.