RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Local audit validation

78.63.13.236:28175 checked 10h ago

moddedoxide
Deploy
Troops now0/ ?
players now
7-day average0
peak –
Rank#15,961
top 71%
Last wipe9d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123421:0006:0009:0012:0015:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What is the setup on Local audit validation when it comes to rules and settings?

No gather rate appears in the name Local audit validation. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.

What is the map on Local audit validation?

A procedural map, generated by the game, is what Local audit validation runs.

Server population

How many players are on Local audit validation?

Last seen 10 hours ago, Local audit validation is offline at the moment. The average player count for the last seven days is 0.

Where does Local audit validation sit in the rankings?

In the top 71% of ranked servers, Local audit validation holds #15,961 for player hours over the last seven days.

Lists and tags

What do Local audit validation's tags indicate?

The game's server browser reads these tags from Local audit validation: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): It holds 0 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): It runs build 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Local audit validation?

Modded Rust servers for clans and zergs: that is where you will find Local audit validation among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

How reliable is Local audit validation, and is it up?

Local audit validation is offline at the moment; the last time it was seen was 10 hours ago. Across the last 7 full days, 16 of 168 hours were online, which is 10%. The first time Rust Zerg Life saw it was on 4 October 2026.

What version is Local audit validation using?

The server Local audit validation runs Rust network protocol 2634 and build 167584 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does Local audit validation use?

No region is published by Local audit validation. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 78.63.13.236:28175.

Wipe days

How often does Local audit validation wipe, and on what days?

The record of Local audit validation's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 9 days 12 hours ago.

How to join

How can I connect to Local audit validation?

You can join by opening the console with F1 and typing client.connect 78.63.13.236:28175. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp0
Max players It holds 0 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167584
Build It runs build 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.