Local Custom Map
79.103.17.74:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on Local Custom Map?
There is no gather rate in the name Local Custom Map. The group cap is 8 players, the default for the game. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC is on, Valve's anti-cheat.
Population
How many players are on Local Custom Map?
At present, Local Custom Map is offline and its last appearance was 12 days 5 hours ago.
What position does Local Custom Map hold in the server rankings?
In the top 60% of ranked servers, Local Custom Map holds #14,109 for player hours over the last seven days.
Server tags
How should you read the tags on Local Custom Map?
What the game's server browser gets from Local Custom Map is this tag list: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover Local Custom Map?
Rust community servers for clans: that is where you will find Local Custom Map among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
Is Local Custom Map currently online and stable?
No sign of Local Custom Map at present: it was last seen 12 days 5 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 1 October 2026.
What Rust version is Local Custom Map on?
Rust network protocol 2633 and build 165217 is what Local Custom Map runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does Local Custom Map use?
From Local Custom Map, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 79.103.17.74:28015.
Wipe days
When does Local Custom Map wipe?
With so few wipes on record for Local Custom Map, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 34 days 9 hours ago is when its present world was created.
Connect
What is the process to join Local Custom Map?
Join by entering client.connect 79.103.17.74:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.