Local Test Server
79.186.61.92:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on Local Test Server when it comes to rules and settings?
No gather rate appears in the name Local Test Server. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. You will find it under Community in the server browser. Anti-cheat is off: VAC, from Valve.
Which map is active on Local Test Server?
A procedural map, generated by the game, is what Local Test Server runs.
Population
How many players are on Local Test Server?
Last seen 30 days 18 hours ago, Local Test Server is offline at the moment.
Lists and tags
What is the meaning of the tags on Local Test Server?
What the game's server browser gets from Local Test Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): Capacity: 2; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Local Test Server appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include Local Test Server are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Is Local Test Server currently online and stable?
No sign of Local Test Server at present: it was last seen 30 days 18 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 13 September 2026.
Which Rust build does Local Test Server use?
The server Local Test Server runs Rust network protocol 2633 and build 163794 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find Local Test Server?
No region is published by Local Test Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 79.186.61.92:28015.
Wipe cycle
When does Local Test Server wipe?
So few of Local Test Server's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 30 days 18 hours ago.
Connect
What steps do I take to join Local Test Server?
You can join by opening the console with F1 and typing client.connect 79.186.61.92:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.