Outpost Dev (local)
80.123.69.14:28215 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does Outpost Dev (local) run?
You will not find a gather rate in the name Outpost Dev (local). That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.
Which map is active on Outpost Dev (local)?
Generated by the game: the procedural map on Outpost Dev (local).
Server population
What is the population like on Outpost Dev (local)?
The server Outpost Dev (local) is currently at 0 players out of 10 slots. Averaged over the last week, the player count is 0.
What position does Outpost Dev (local) hold in the server rankings?
In the top 72% of ranked servers, Outpost Dev (local) holds #15,912 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on Outpost Dev (local)?
The game's server browser reads these tags from Outpost Dev (local): gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167058 (Build): The game build is 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does Outpost Dev (local) appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find Outpost Dev (local) among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Is Outpost Dev (local) currently online and stable?
You can join Outpost Dev (local) now: it is online. It was up 78% of the time across the last 6 full days: 113 of 144 hours. Its first appearance in Rust Zerg Life records is 7 October 2026.
Which Rust build does Outpost Dev (local) use?
The server Outpost Dev (local) runs Rust network protocol 2634 and build 167058 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does Outpost Dev (local) use?
There is no region published by Outpost Dev (local). Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 80.123.69.14:28215.
Wipe schedule
How often does Outpost Dev (local) wipe, and on what days?
The record of Outpost Dev (local)'s wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 7 days 9 hours ago.
How to join
What steps do I take to join Outpost Dev (local)?
You can join by opening the console with F1 and typing client.connect 80.123.69.14:28215. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.