RUST ZERG LIFEClan war room · live
Zergmax 12
Deployment dossierOnline

* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..

EU 80.153.52.43:28017 checked 8m ago

monthly wipes vanillamoddedoxide
Deploy
Zerg meter8%light
4/51 troops
7-day average3
peak 14
Rank#1,962
top 9% · #737 in EU
Last wipe12d ago
monthly schedule
Next wipe · H-hour22d 22h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246821:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

025507510021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 22h. The force wipe · high confidence

wipe-day peak10
players, last three wipes

Coming wipes

22d 22hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:18 UTC FW12d ago 10 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 74 on average
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666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10 EU · groups of 16+ · monthly · 67 on average
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Quick answers

from the figures on this page

Rules and settings

What settings does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. run?

You will not find a gather rate in the name * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ... The most a group can hold is 12 players. roleplay is the game mode, roleplay rules with towns and jobs. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. Its own label is vanilla: nothing is altered from the base game—no custom rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Which map is active on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?

A procedural map, size 4,500 with seed 1074832259, generated by the game, is what * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. runs. Same size and seed, same map: RustMaps shows it from this page.

Player count

How many players are on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?

* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. has 4 of its 51 slots filled right now. The seven-day average is 3 players, with a peak of 14. The busiest time in the last 48 hours was 17:00 UTC, when it averaged 6 players.

Where does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. sit in the rankings?

With a global rank of #1,962 for player hours over the last week, * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is #737 in Europe and in the top 9% of ranked servers.

Server tags

What do * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..'s tags indicate?

What the game's server browser gets from * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp51 (Max players): It holds 51 players; ts12 (Group limit): Each team can have up to 12 players; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^r (Roleplay): This server is for roleplay; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; EU (Europe): The server browser puts it in Europe. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. appear in Rust Zerg Life lists?

EU Rust servers for clans, Modded Rust servers for clans and zergs and Rust server list for clans and zergs: that is where you will find * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server info

Is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. currently online and stable?

* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is up and running as you read this. Based on the uptime it reports, the last restart was about 2 days 12 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

What is the performance like on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?

Over the past 48 hours, server fps averaged 80 and never dropped below 64. It reached a maximum of 152,037 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 5,112 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. use?

The server * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. runs Rust network protocol 2634 and build 166494 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?

With its EU tag, * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. lists itself in Europe. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 80.153.52.43:28017.

Wipe schedule

What happens on wipe day on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?

The average peak for its recent wipes was 10 players. The crowd on the latest wipe peaked 22 hours in.

How often does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. wipe, and on what days?

The force wipe is the only wipe for * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .., coming once a month. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world it is running now dates from 12 days 2 hours ago. Monthly wipes are listed in its tags.

Connect

What is the process to join * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?

Enter client.connect 80.153.52.43:28017 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://rust-servers.net/server/93096/.

Server tags

what each one means

Published as mp51,ptrak,$r?,v2634,^m,^v,^r,EU,gmrust,cs166494,ts12,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp51
Max players It holds 51 players.
ts12
Group limit Each team can have up to 12 players.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166494
Build Build number: 166494.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Gameplay

^r
Roleplay This server is for roleplay.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.