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Deployment dossierOffline

Dagnabbits testserver

80.208.80.139:28015 checked 9d ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#16,001
top 71%
Last wipe38d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
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Zergmax 14
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Zergmax 16
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Quick answers

from the figures on this page

Map and rules

What is the setup on Dagnabbits testserver when it comes to rules and settings?

No gather rate appears in the name Dagnabbits testserver. The group cap is 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.

What is the map on Dagnabbits testserver?

Size 4,500, seed 981907749, generated by the game: the procedural map on Dagnabbits testserver. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

What is the population like on Dagnabbits testserver?

At present, Dagnabbits testserver is offline and its last appearance was 9 days 18 hours ago.

Where does Dagnabbits testserver sit in the rankings?

For player hours over the last week, Dagnabbits testserver is #16,001, which puts it in the top 71% of all ranked servers.

Server tags

What do Dagnabbits testserver's tags indicate?

For the game's server browser, Dagnabbits testserver publishes these tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Dagnabbits testserver appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find Dagnabbits testserver among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

Is Dagnabbits testserver currently online and stable?

Dagnabbits testserver is offline at the moment; the last time it was seen was 9 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 17 September 2026.

What Rust version is Dagnabbits testserver on?

On Linux, Dagnabbits testserver runs Rust network protocol 2633 and build 165217. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of Dagnabbits testserver?

No region is published by Dagnabbits testserver. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 80.208.80.139:28015.

Wipe schedule

What schedule does Dagnabbits testserver follow for wipes?

So few of Dagnabbits testserver's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 38 days 17 hours ago.

Connect

How can I connect to Dagnabbits testserver?

You can join by opening the console with F1 and typing client.connect 80.208.80.139:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.