RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Magic Dev

80.242.59.110:10000 checked 31m ago

moddedoxide
Deploy
Zerg meter0%empty
0/200 troops
7-day average0
peak 5
Rank#7,656
top 35%
Last wipe2d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeakWipe
0246821:0006:0015:0001:0010:0019:00Wiped Wed 14 Oct, 07:28 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608021:0006:0015:0001:0010:0019:00Wiped Wed 14 Oct, 07:28 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 days
between real wipes
on rhythm33%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctFri 9 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 07:28 UTC1d ago – – running 0
Tue 13 Oct, 11:55 UTC2d ago 2 – 0.8 days 0
Fri 9 Oct, 13:43 UTC6d ago 1 halved by day 1 3.9 days 0
Wed 23 Sep, 15:17 UTC22d ago 1 halved by day 1 15.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
ShockRust | Blue | NoLimit no group limit · 129 on average
71/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 108 on average
98/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
93/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 87 on average
14/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10 EU · groups of 16+ · monthly · 72 on average
301/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 70 on average
16/700

Quick answers

from the figures on this page

Rules and settings

What is the setup on Magic Dev when it comes to rules and settings?

You will not find a gather rate in the name Magic Dev. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is active on Magic Dev?

The game generates the procedural map of size 4,000 on Magic Dev with seed 1886581633. You can view it on RustMaps from this page, since the same size and seed give the same map. The name of its map: Baйп был 1ч нaзaд.

Server population

How full is Magic Dev?

The server Magic Dev is currently offline; it was last seen 31 minutes ago. Its weekly average is 0 players and its highest point was 5. The highest average over the last 48 hours came at 14:00 UTC, with 4 players.

What position does Magic Dev hold in the server rankings?

In the top 35% of ranked servers, Magic Dev holds #7,656 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on Magic Dev?

The game's server browser reads these tags from Magic Dev: gmrust (Game mode): Survival in the standard Rust mode; mp200 (Max players): Capacity: 200; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Magic Dev appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Magic Dev: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

What is the uptime and reliability of Magic Dev?

Magic Dev is offline at the moment; the last time it was seen was 31 minutes ago. It reports an uptime that puts the last restart at roughly 4 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

How well does Magic Dev perform?

Over the past 48 hours, server fps averaged 47 and never dropped below 6. The world held as many as 85,486 entities, including buildings, deployables and everything else. The maximum memory it used was 2,360 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does Magic Dev use?

The server Magic Dev runs Rust network protocol 2634 and build 167781 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find Magic Dev?

No region is published by Magic Dev. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 80.242.59.110:10000.

Wipe cycle

What can you expect on wipe day on Magic Dev?

The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 7 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, the crowd fell below half by day 1.

What schedule does Magic Dev follow for wipes?

There is no next wipe to predict: Magic Dev wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 2 days 8 hours ago.

How to join

What is the process to join Magic Dev?

You can join by opening the console with F1 and typing client.connect 80.242.59.110:10000. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp200
Max players Capacity: 200.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.