KalashnikovRUST
EU 80.242.59.133:35400 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:48 UTC FW13d ago | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does KalashnikovRUST run?
There is no gather rate in the name KalashnikovRUST. 99 players is the most a group can hold. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Community. Oxide plugins are running on it. Vanilla is what it calls itself: vanilla: the standard game, with no changes to rates, kits or rules. VAC is on, Valve's anti-cheat.
Which map is active on KalashnikovRUST?
The game generates the procedural map of size 4,500 on KalashnikovRUST with seed 12345. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
How many players are on KalashnikovRUST?
The server KalashnikovRUST is currently at 0 players out of 200 slots. Averaging 1 players over seven days, it peaked at 5. In the last two days, the peak hour was 15:00 UTC, with an average of 4 players.
What is KalashnikovRUST's ranking?
In Europe, KalashnikovRUST is #1,291, and globally it is #3,605 for player hours over the last seven days, within the top 16% of all ranked servers.
Server tags
What do KalashnikovRUST's tags indicate?
For the game's server browser, KalashnikovRUST publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp200 (Max players): It holds 200 players; ts99 (Group limit): Each team can have up to 99 players; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; EU (Europe): The server browser puts it in Europe. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does KalashnikovRUST appear in Rust Zerg Life lists?
These Rust Zerg Life lists include KalashnikovRUST: EU Rust servers for clans, Rust community servers for clans and Vanilla servers for clans and zergs. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server details
Is KalashnikovRUST currently online and stable?
KalashnikovRUST is up and running as you read this. Based on the uptime it reports, the last restart was about 7 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 13 September 2026.
How well does KalashnikovRUST perform?
It averaged 123 server fps over the last 48 hours, and the lowest it got was 96. The world held as many as 159,972 entities, including buildings, deployables and everything else. At its highest, memory usage hit 3,512 MB. What players experience as lag comes from low fps and a rising entity count.
Which Rust build does KalashnikovRUST use?
The server KalashnikovRUST runs Rust network protocol 2634 and build 167781 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find KalashnikovRUST?
The EU tag is what KalashnikovRUST uses to list itself in Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 80.242.59.133:35400.
Wipe cycle
What can you expect on wipe day on KalashnikovRUST?
Across its recent wipes, the busiest times averaged 5 players. On the latest wipe, 41 hours after the wipe, the crowd hit its peak.
How often does KalashnikovRUST wipe, and on what days?
Once a month KalashnikovRUST wipes, along with the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 13 days 14 hours ago is when its present world was created. Monthly wipes are listed in its tags.
Join the server
What is the process to join KalashnikovRUST?
Enter client.connect 80.242.59.133:35400 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://kalashnikovrust.ru.
Server tags
Published as mp200,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167781,ts99,^o
Game
gmvanilla
mp200
ts99
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
