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No limit8 · game default
Deployment dossierOnline

sran' inc. | MADMA

80.242.59.137:35015 checked 10m ago

moddedcarbon
Deploy
Zerg meter0%light
1/1000 troops
7-day average0
peak 1
Rank#10,137
top 46%
Last wipe6h ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
00.250.50.75103:0003:0015:0017:0019:0021:00

Hourly average and peak, UTC.

Server performance

025507510003:0003:0015:0017:0019:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.4 days
between real wipes
on rhythm40%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held40%
else halves by day 3

The first 48 hours of its last wipes

Wed 7 OctFri 2 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 16:35 UTC6h ago – – running 0
Wed 7 Oct, 12:45 UTC7d ago 1 – – 1
Fri 2 Oct, 03:34 UTC12d ago 1 held half 5.4 days 0
Wed 23 Sep, 13:37 UTC21d ago 1 halved by day 5 8.6 days 0
Fri 18 Sep, 18:37 UTC26d ago 1 halved by day 3 4.8 days 1
Tue 15 Sep, 13:59 UTC29d ago 1 held half 3.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
ShockRust | Blue | NoLimit no group limit · 128 on average
47/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 108 on average
46/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
88/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 88 on average
8/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
4/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
23/700

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on sran' inc. | MADMA?

No gather rate appears in the name sran' inc. | MADMA. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Carbon. VAC is off, Valve's anti-cheat.

Which map is active on sran' inc. | MADMA?

The game generates the procedural map of size 2,500 on sran' inc. | MADMA with seed 77760. From this page, RustMaps can show it: size and seed produce the same map each time. Under map name you will find: SRAN MAP.

Server population

How many players are on sran' inc. | MADMA?

The server sran' inc. | MADMA is currently at 1 players out of 1,000 slots. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 18:00 UTC, when it averaged 1 players.

What position does sran' inc. | MADMA hold in the server rankings?

In the top 46% of ranked servers, sran' inc. | MADMA holds #10,137 for player hours over the last seven days.

Lists and tags

Who operates sran' inc. | MADMA?

A sranrust.ru hostname is published by sran' inc. | MADMA, and by 10 other servers we track, so the same operator most likely runs them.

What do sran' inc. | MADMA's tags indicate?

What the game's server browser gets from sran' inc. | MADMA is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp1000 (Max players): The server has 1,000 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): This server uses Carbon for plugins. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does sran' inc. | MADMA appear in Rust Zerg Life lists?

These Rust Zerg Life lists include sran' inc. | MADMA: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

About the server

What is the uptime and reliability of sran' inc. | MADMA?

Right now, sran' inc. | MADMA is online. Based on the uptime it reports, the last restart was about 19 minutes ago. Over the last 7 full days, uptime was 16%: 27 hours up out of 168. Rust Zerg Life has been tracking it since 14 September 2026.

How well does sran' inc. | MADMA perform?

It averaged 49 server fps over the last 48 hours, and the lowest it got was 10. The world held as many as 11,742 entities, including buildings, deployables and everything else. Memory use peaked at 2,061 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does sran' inc. | MADMA use?

Rust network protocol 2634 and build 167781 is what sran' inc. | MADMA runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find sran' inc. | MADMA?

From sran' inc. | MADMA, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 80.242.59.137:35015.

Wipe cycle

What happens on wipe day on sran' inc. | MADMA?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 40% of its recent wipes. If not, the crowd fell below half by day 3.

When does sran' inc. | MADMA wipe?

There is no next wipe to predict: sran' inc. | MADMA wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 6 hours ago.

Connect

What steps do I take to join sran' inc. | MADMA?

Enter client.connect 80.242.59.137:35015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://discord.com/invite/sran.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp1000
Max players The server has 1,000 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build Build number: 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.