RUST ZERG LIFEClan war room · live
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Deployment dossierOffline

My Test Server

80.83.251.168:28015 checked 1d ago

Deploy
Zerg meter10%light
1/10 troops
7-day average1
peak 1
Rank#10,264
top 46%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
00.250.50.75110:0011:0012:0013:0014:0015:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 11:09 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
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345/350
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198/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
182/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 332 on average
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Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
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Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 280 on average
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Quick answers

from the figures on this page

Rules and settings

What is the setup on My Test Server when it comes to rules and settings?

There is no gather rate in the name My Test Server. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid: the standard game. You can fight and raid other players here. You will find it under Community in the server browser. Anti-cheat is off: VAC, from Valve.

What is the map on My Test Server?

The game generates the procedural map of size 4,000 on My Test Server with seed 3473475. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

How many players are on My Test Server?

Last seen 42 hours ago, My Test Server is offline at the moment. The seven-day average is 1 players, with a peak of 1. The highest average over the last 48 hours came at 11:00 UTC, with 1 players.

What is My Test Server's ranking?

In the top 46% of ranked servers, My Test Server holds #10,264 for player hours over the last seven days.

Lists and tags

What do My Test Server's tags indicate?

What the game's server browser gets from My Test Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): It runs build 167584; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does My Test Server appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find My Test Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

What is the uptime and reliability of My Test Server?

No sign of My Test Server at present: it was last seen 42 hours ago. It reports an uptime that puts the last restart at roughly 6 minutes ago. Over the past 1 full day, 0 of 24 hours were up, giving 0% uptime. Rust Zerg Life has been tracking it since 12 October 2026.

How well does My Test Server perform?

Over the past 48 hours, server fps averaged 218 and never dropped below 218. It reached a maximum of 81,528 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 1,346 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is My Test Server using?

The server My Test Server runs Rust network protocol 2634 and build 167584 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does My Test Server use?

There is no region published by My Test Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 80.83.251.168:28015.

Wipe schedule

How often does My Test Server wipe, and on what days?

With so few wipes on record for My Test Server, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 46 hours ago is when its present world was created.

Connect

What steps do I take to join My Test Server?

You can join by opening the console with F1 and typing client.connect 80.83.251.168:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167584
Build It runs build 167584.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.