RustMods.win | TEST SERVER
80.89.74.45:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 00:05 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does RustMods.win | TEST SERVER run?
There is no gather rate in the name RustMods.win | TEST SERVER. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. You can fight and raid other players here. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.
Which map is active on RustMods.win | TEST SERVER?
The game generates the procedural map RustMods.win | TEST SERVER runs.
Population
How full is RustMods.win | TEST SERVER?
At present, RustMods.win | TEST SERVER is offline and its last appearance was 21 days 19 hours ago.
What is RustMods.win | TEST SERVER's ranking?
For player hours over the last week, RustMods.win | TEST SERVER is #15,493, which puts it in the top 67% of all ranked servers.
Lists and tags
How should you read the tags on RustMods.win | TEST SERVER?
For the game's server browser, RustMods.win | TEST SERVER publishes these tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does RustMods.win | TEST SERVER appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include RustMods.win | TEST SERVER are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
What is the uptime and reliability of RustMods.win | TEST SERVER?
Currently offline, RustMods.win | TEST SERVER was last seen 21 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 21 September 2026.
What version is RustMods.win | TEST SERVER using?
Rust network protocol 2633 and build 164530 is what RustMods.win | TEST SERVER runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find RustMods.win | TEST SERVER?
From RustMods.win | TEST SERVER, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 80.89.74.45:28015.
Wipe days
What can you expect on wipe day on RustMods.win | TEST SERVER?
At their busiest, its recent wipes drew an average of 0 players. The crowd on the latest wipe peaked 0 hours in.
How often does RustMods.win | TEST SERVER wipe, and on what days?
The record of RustMods.win | TEST SERVER's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 21 days 19 hours ago is when its present world was created.
Connect
What steps do I take to join RustMods.win | TEST SERVER?
Enter client.connect 80.89.74.45:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.