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Deployment dossierOffline

Twofish Carbon Staging Test Server

81.100.154.125:28115 checked 13d ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#16,508
top 70%
Last wipe13d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:02 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 331 on average
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Zergmax 14
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Zergmax 16
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Quick answers

from the figures on this page

Rules and settings

What settings does Twofish Carbon Staging Test Server run?

You will not find a gather rate in the name Twofish Carbon Staging Test Server. Up to 8 players can group, which is the game's default. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on Twofish Carbon Staging Test Server?

The game generates the procedural map Twofish Carbon Staging Test Server runs.

Player count

How many players are on Twofish Carbon Staging Test Server?

Last seen 13 days 6 hours ago, Twofish Carbon Staging Test Server is offline at the moment.

Where does Twofish Carbon Staging Test Server sit in the rankings?

In the top 70% of ranked servers, Twofish Carbon Staging Test Server holds #16,508 for player hours over the last seven days.

Tags and filters

What is the meaning of the tags on Twofish Carbon Staging Test Server?

For the game's server browser, Twofish Carbon Staging Test Server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166490 (Build): It runs build 166490; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Twofish Carbon Staging Test Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Twofish Carbon Staging Test Server: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

How reliable is Twofish Carbon Staging Test Server, and is it up?

Currently offline, Twofish Carbon Staging Test Server was last seen 13 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its first appearance in Rust Zerg Life records is 1 October 2026.

What version is Twofish Carbon Staging Test Server using?

Rust network protocol 2634 and build 166490 is what Twofish Carbon Staging Test Server runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of Twofish Carbon Staging Test Server?

There is no region published by Twofish Carbon Staging Test Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 81.100.154.125:28115.

Wipe cycle

What happens on wipe day on Twofish Carbon Staging Test Server?

Across its recent wipes, the busiest times averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does Twofish Carbon Staging Test Server wipe, and on what days?

So few of Twofish Carbon Staging Test Server's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 13 days 6 hours ago.

Connect

How can I connect to Twofish Carbon Staging Test Server?

You can join by opening the console with F1 and typing client.connect 81.100.154.125:28115. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166490,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players Capacity: 10.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166490
Build It runs build 166490.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.