RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Twofish Oxide Test Server

81.100.154.125:28215 checked 6d ago

moddedoxide
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,915
top 72%
Last wipe7d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Twofish Oxide Test Server?

No gather rate appears in the name Twofish Oxide Test Server. Up to 8 players can group, which is the game's default. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.

Which map is active on Twofish Oxide Test Server?

A procedural map, generated by the game, is what Twofish Oxide Test Server runs.

Player count

What is the population like on Twofish Oxide Test Server?

Last seen 6 days ago, Twofish Oxide Test Server is offline at the moment. Averaged over the last week, the player count is 0.

Where does Twofish Oxide Test Server sit in the rankings?

In the top 72% of ranked servers, Twofish Oxide Test Server holds #15,915 for player hours over the last seven days.

Lists and tags

How should you read the tags on Twofish Oxide Test Server?

What the game's server browser gets from Twofish Oxide Test Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Twofish Oxide Test Server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Twofish Oxide Test Server are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

Is Twofish Oxide Test Server currently online and stable?

Currently offline, Twofish Oxide Test Server was last seen 6 days ago. Over the last 7 full days, uptime was 23%: 39 hours up out of 168. Its first appearance in Rust Zerg Life records is 6 October 2026.

What Rust version is Twofish Oxide Test Server on?

Rust network protocol 2633 and build 165217 is what Twofish Oxide Test Server runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of Twofish Oxide Test Server?

No region is published by Twofish Oxide Test Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 81.100.154.125:28215.

Wipe schedule

How often does Twofish Oxide Test Server wipe, and on what days?

The record of Twofish Oxide Test Server's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 7 days 20 hours ago.

Connect

How can I connect to Twofish Oxide Test Server?

Enter client.connect 81.100.154.125:28215 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players Capacity: 10.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.