Production-test-server
81.141.211.204:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 11:03 UTC8d ago | 1 | – | running | 0 |
| Sun 4 Oct, 12:11 UTC10d ago | 1 | – | 2 days | 0 |
| Thu 1 Oct, 11:42 UTC13d ago | 1 | – | 3 days | 1 |
| Tue 29 Sep, 17:24 UTC15d ago | 1 | – | 1.8 days | 0 |
| Sat 26 Sep, 21:43 UTC18d ago | 1 | held half | 2.8 days | 0 |
| Thu 17 Sep, 11:41 UTC27d ago | 1 | halved by day 2 | 9.4 days | 1 |
| Wed 16 Sep, 09:10 UTC28d ago | 1 | – | 1.1 days | 1 |
| Wed 16 Sep, 01:02 UTC29d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does Production-test-server run?
There is no gather rate in the name Production-test-server. That is the game's default: groups of up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: VAC, from Valve.
Server population
What is the population like on Production-test-server?
Last seen 8 days 14 hours ago, Production-test-server is offline at the moment.
What position does Production-test-server hold in the server rankings?
For player hours over the last week, Production-test-server is #13,767, which puts it in the top 61% of all ranked servers.
Lists and tags
What is the meaning of the tags on Production-test-server?
The game's server browser reads these tags from Production-test-server: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover Production-test-server?
The Rust Zerg Life lists that include Production-test-server are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server details
Is Production-test-server currently online and stable?
No sign of Production-test-server at present: it was last seen 8 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 14 September 2026.
What version is Production-test-server using?
The server Production-test-server runs Rust network protocol 2634 and build 166652 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does Production-test-server use?
No region is published by Production-test-server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 81.141.211.204:28015.
Wipe schedule
What happens on wipe day on Production-test-server?
The average peak for its recent wipes was 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. Otherwise, it slipped below half by day 2.
When does Production-test-server wipe?
Its only wipe is the monthly force wipe for Production-test-server. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it is running now dates from 8 days 16 hours ago. Monthly wipes are listed in its tags.
Connect
What is the process to join Production-test-server?
Enter client.connect 81.141.211.204:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8
Game
gmrust
mp1
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.