RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Salty Nuts

81.193.161.123:28015 checked 3h ago

Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak 1
Rank#11,431
top 52%
Last wipe7d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:31 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 398 on average
434/500
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 339 on average
367/400
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 331 on average
303/325
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 320 on average
331/350
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 297 on average
45/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
341/450

Quick answers

from the figures on this page

Server rules

What is the setup on Salty Nuts when it comes to rules and settings?

You will not find a gather rate in the name Salty Nuts. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. You can fight and raid other players here. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched off.

Which map is active on Salty Nuts?

A procedural map, size 4,000 with seed 618785268, generated by the game, is what Salty Nuts runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How many players are on Salty Nuts?

At present, Salty Nuts is offline and its last appearance was 3 hours ago. Its weekly average is 0 players and its highest point was 1. The highest average over the last 48 hours came at 07:00 UTC, with 1 players.

Where does Salty Nuts sit in the rankings?

In the top 52% of ranked servers, Salty Nuts holds #11,431 for player hours over the last seven days.

Server tags

What do Salty Nuts's tags indicate?

What the game's server browser gets from Salty Nuts is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Salty Nuts appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find Salty Nuts among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Is Salty Nuts currently online and stable?

Currently offline, Salty Nuts was last seen 3 hours ago. The uptime figure it gives suggests it restarted around 7 days 3 hours ago. Across the last 7 full days, 156 of 168 hours were online, which is 93%. Rust Zerg Life has been tracking it since 1 October 2026.

What is the performance like on Salty Nuts?

Server fps held an average of 116 for the last 48 hours, with a minimum of 77. The world held as many as 94,533 entities, including buildings, deployables and everything else. Memory use peaked at 3,577 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does Salty Nuts use?

Rust network protocol 2634 and build 167058 is what Salty Nuts runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Salty Nuts use?

There is no region published by Salty Nuts. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 81.193.161.123:28015.

Wipe cycle

What can you expect on wipe day on Salty Nuts?

Across its recent wipes, the busiest times averaged 0 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

What schedule does Salty Nuts follow for wipes?

So few of Salty Nuts's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 7 days 7 hours ago.

How to join

What steps do I take to join Salty Nuts?

You can join by opening the console with F1 and typing client.connect 81.193.161.123:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players It holds 50 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.